I have a HP G2 but get such a different level of VR graphics performance on the mod tracks, some of them really bad like this one, aswell as in game settings I had to drop the resolution on the headset in SteamVR which I have never had to do before. Perhaps I am missing some settings somewhere but I am running a 5800x and an RTX3090 so I naively expect a 7 year old game to cause it little bother even on higher resolution panels.
You should try to run either MSI Afterburner (recommended to see the different GPU "limits" and to undervolt or OC your card, which is very much needed with a 3090, later more to that!)
or run "OpenHardwareMonitor", which is very lightweight and has a 24h history graph (you need to enable the "plot" to get the graph and zoom in/out is done by hovering the mouse over the axis you wanna rescale and then using the mouse wheel or click+drag).
Looks like this for me, when compressed to fit into RD picture uploads
If your GPU load is not 95% or more, your CPU is the bottleneck (or an fps limiter ofc).
So you can easily find out what's happening and what you should adjust.
Mod tracks can be heavy on either side of things, depending on how optimized and how they're built in general.
About undervolting:
The 3080 and 3090 really suffer from running into their power limit and creating massive frequency jumps and power jolts.
There's an article from Igor's Lab:
Our community member Gurdi was able to get his hands on a GeForce RTX 3080 just in time for the launch and was kind enough to invest some time to provide you with new insights around this card.
www.igorslab.de
I read into this after being unhappy with my 3080, now absolutely amazed by it
The issue is basically that nvidia built some automatic clock adjustments and they have a few limits the algorithm leans at:
- Temprature
- Power
- Voltage
- (Usage)
- Temp is easy: hit a certain temp and the clocks go down.
- Voltage is only hit when you overclock the card without having big loads on it so the voltage will restrict the card from clocking higher.
- Usage isn't a real limit.. It's just when the card is completely loaded and no other limit is reached
- Power:
This is causing some issues... When the card hits the power limit, it will be clocked down quite massively. A moment later though it will try to go back up.
During this clock step upwards, it will create quite a power jolt for the PSU.
With the early drivers, this caused even some 800W+ PSUs to shut off...!
So anyway, you can even gain fps by undervolting. It's a bit tricky though, since you can't just pull down a voltage slider...
You need to limit the maximum frequency while putting the max frequency earlier on the voltage curve.
The card will always try to reach the maximum frequency point, but if it's already reached at a lower voltage, it will stay there...
Yeah.. I needed a moment or two to understand this behavior..
Anyway, you can mostly undervolt all 3080 and 3090 so that they'll reach their normal max clock with a lower voltage.
And then they'll reach their "usage" limit before hitting the power limit.
My 3080 puts out 2% more fps now with 80-120W lower power consumption!!!
Coil wine is gone completely and the room temperature and air quality are a lot better
So two things I wanna tell you:
1. Check with OpenHardwareMonitor if your GPU is the bottleneck or if it's your 5800x, although being unlikely, but check it before you adjust anything!
2. If your GPU is fully loaded, install msi afterburner, check if your Power limit is constantly reached and if yes, drop me a PM
My "OC curve" looks like that:
Sweetspot is mostly 750-850 mV and around 1800 MHz.
Stock Clock/Voltage curve:
Effects:
Playing an AC replay with full grid, it was 260W, 43% load with stock settings ; 188W, 47% load with undervolting.
The load is calculated by taking in the clock speeds. At ~45% load the stock settings will clock a bit higher.
If you load the cards completely, they will both reach about 350W for my 3080. But the clockspeeds will be more stable and the fps will slightly increase, while the 1% lows will be a lot higher, since there are no clockspeed drops.
Well.. Should have created a new thread lol.
Sorry to everyone!