So I have everything back up for the most part and I noticed that even running 16Q AA and 16x AF I was still getting a bit a AA jaggies off in the distance. Not super bad and certainly nothing you would pay any attention to in a race. However me being as I am was not happy with that so I got to tinkering with the graphic settings on my card. Since Nhancer has not worked for quite some time now I used NvidiaInspector which works basicially the same way but it's a bit more complicated. I noticed right off the bat that 2x2SS does not work in iRacing at all, at least for me. The 4x4SS does work however there is a trade off. Going with 16Qx will keep the shadows casting on everything, the cars, track, ect. Using 4x4SS will make the game and cars look really really nice, however you will lose the shadows casting on everything. You are left with a glob of goo for a shadow under the cars. The shading works so the sunny side of the car and shadow side look as they should but still which is more important...lol...
Perhaps I will run the races in 16Qx and if they look right do my screens in 4x4SS... I'm just not sure yet as being a photographer shadow is a big deal to me... lol... I'll post the differences of the two and see what you guys think in a few.
Perhaps I will run the races in 16Qx and if they look right do my screens in 4x4SS... I'm just not sure yet as being a photographer shadow is a big deal to me... lol... I'll post the differences of the two and see what you guys think in a few.