Author's Response Thank you for review Maybe it could be a little bit dark.. I have darkened tarmac for this version just a little bit. Perhaps grass could be a tiny bit brighter. As for 3D gras, I'm not sure. It adds depth, but it would break striped lawn effect, I think. Lawn in Goodwood is mostly perfectly cut, I much rather would love to use some NormalMaps detail to get more of that look, but I don't think there is a shader which would allow me to use two normal maps. Normals map is a texture for graphics engine which makes flat surfaces look like they are bumpy.
No, I mean too dark to see where the road goes; like it's lost in the scenery. I'm not sure if it's a brightness problem or a contrast problem. Look at it side-by-side with the earlier Goodwood (not yours). The older track may be less accurate, but it's a lot easier to see where you're going.
No, I mean too dark to see where the road goes; like it's lost in the scenery. I'm not sure if it's a brightness problem or a contrast problem. Look at it side-by-side with the earlier Goodwood (not yours). The older track may be less accurate, but it's a lot easier to see where you're going.