GMT2 Importer AMS

Other GMT2 Importer AMS 1.0

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Incredible Hulk submitted a new resource:

GMT2 Importer AMS - gmt Max Importer script for Automobilista

GMT2 Importer for Automobilista v1.0
Hi everyone still modding AMS1 :)

Not all shaders and materials are tested.
What to do if after opening gmt, applied shader is wrong?
- Enable “Check shader name & ID”
- After importing gmt file, listener will print shader name, shader Max id and shader DX level
- Open MAXScript Listener, enable macrorecorder and change shader. Max will print shader ID
- Check “ShadersList.csv” and repair (columns in...

Read more about this resource...
 
It's a modified original rFactor script for importing gmt files in Max but now when you import rf GSCE or Automobilista cars and tracks it applies correct GSCE and Automobilista shaders and materials.
Of course you will need decrypted gmt files.
Exporting is done as usual to rf1 files which you run trough rFactor tools to get it in game.

WIP and needs more testing. Check ReadMe document.
 

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Shifting method

  • I use whatever the car has in real life*

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  • I always use sequential

  • I always use H-shifter

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