Formula Hybrid 2020 Ferrari SF1000 skin

Skins Formula Hybrid 2020 Ferrari SF1000 skin 1.4

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Kamiklaasie updated Formula Hybrid 2020 Ferrari skin with a new update entry:

Updated Ferrari skin FH2020 by RSS

Update for the Ferrari skin.

- finetuning logo's
- finetuning paint scheme and matting
- deleted the ext_config file to show the little wings on the airbox

IMPORTANT!!!

When you have the previous version overwrite all files and delete the ext_config file yourself if you want the little wings. If you want to delete the wings, keep the file...

Read the rest of this update entry...
 
hello, congratulations for the work done, but yours red is too bright. Ferrari 2020 has a more dull tone. I am attaching 2 photos.
 

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We've had the same problem with last year's Ferrari skin made by Dave Williams. Sometimes his color was spot on, sometimes it was totally off. That damn new Ferrari colour looks different in every single picture. I think it's sadly not possible to find the absolute correct colour, it will always be a compromise. But I do agree, the current colour is very vibrant/powerful, a little colour correction might be worth a try.

Here's a small collection of current pictures, at least 3 to 4 different shades of red. Insanity.
2020_Formula_One_tests_Barcelona,_Ferrari_SF1000,_Leclerc.jpg1208852445.jpga2.jpgEQmBfEzXkAMxJNP.jpgferrari-sf1000.jpgGettyImages-1207564984.jpggettyimages-1208859072-1024x1024.jpgSF1000_3-2048x1152.jpgSF10000-scaled.jpg
 
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Great job! I think the only thing is that the driver numbers are too small. And yea the red is really hard to get spot on, IMO yours looks a little too dark but its fine either way.
 
Fantastic skin! The only thing I'd add are some texture maps for the numbers. For whatever reason Ferrari decided to paint the whole car matte except for the places where the numbers are. You can see that in the pictures posted above.

Otherwise great effort!
 
You see a lot of different colors for the Ferrari. Even in the professional shots. But at least it is now matching the color in the showroom with the colors of the Ferrari studio shots and on track it matches most of the professional shots taken by my colleagues.

And for the numbers.... They are as large as they can be for the FH2020 model. The back isn't as high as the real one. There is that flag on the rear and the number does not cross that flag. The backfin isn't high enough so this is what we can do.
 
Thanks for the update! I think you're probably tired of the color discussion but I'm gonna give out one final feedback on it. The new color is much better but I think that there's a little too much pink shade in it, especially on track without any special PP filters the pinkish look is really popping. With my amateur photoshop skills I tried out some different colors (with the color replacement tool) and I think that I've found a great compromise.
I've shifted the color a little bit more towards red (+3 clicks) and also reduced the brightness (-15 clicks). I think it looks great in the showroom and also on track, what do you think? I could send you my edited texture file so that you could extract the new color and properly implement it in your template.
 

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But that is just the problem. You play without PP filter, the next one is playing with PP filter with extra yellow or blue in it or playing at sunset, all playing behind non calibrated monitors. It will never be a match for everyone. I could shift color all day long and post 20 updates a day and still there will be folks complaining about that color.
See attached files for my references. On my calibrated monitor it looks like a match. At some point you have to make a final decision about that color.
 

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wait, now I'm confused. For you there's a big difference in color from showroom to ingame (pinkish in showroom to nice red ingame) while for me it's pinkish in the showroom and even more pink ingame.
You posted a showroom preview and for me it looks exactly like that so the difference is somewhere ingame...
Here's your showroom preview, that's exactly how it looks in my showroom.
 
And the solution to the problem has been found...
I guess that most of the users (who use Content Manager, CSP and SOL) just use the default filter (like I do) and that means that for the majority of us the Ferrari skin will look pink ingame. That's why I was shifting the base color a bit more towards red to achieve a better compromise.

It's your decision but I would at least think about making one final update so that the skin looks good for the majority of us who use the default SOL filters.
I'm not asking for me (since I can always make my own adjustments) but most of the users probably won't bother doing their own adjustments and then might be wondering why the car looks pink ingame.
 
another tip that I give you to improve the skin is to put the exact same color as the tires of the original mod. yours are too dark and unrealistic in play. You trust me
 

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