What exactly are you looking for?
Something like the "slip effect" in Assetto Corsa where you'll get a vibration into the wheel when:
- rear wheels spin (or front wheels in a FWD car)
- car starts to slide
- you lock up without abs
In a real car you don't feel these in your wheel, you feel them via g-force vs rest of the car.
When the rear wheels spin the steering stays straight. At least for quite a while until the car starts to rotate. Only way to get this in a sim is to look at the speed and see that the engine revs higher without your car going forward.
But that's really difficult to spot with a single screen setup!
Same for locking up the tyres. You will only feel that the steering goes muddy and spongy and the g-forces not matching you brake pedal inputs.
In a sim, you only have the muddy wheel to spot it, and smoke/rubber in the mirrors or standing still wheels in an open wheeler.
You will feel the fine nuances better with a more expensive wheel. I went from a G27 to a csw 2.5 in January and the biggest difference is that you can feel the "load" on the tyres a lot clearer, helping massively with controlling and feeling the weight shifting.
But it still won't give you the desired vibration-effect for things that simply aren't on a real steering rod.
So while it is possible to learn to feel and spot wheel spin, slip etc in AMS, activating a slip-effect would be the solution for you I think.
I'm not that familiar with the AMS settings but I've found this:
RealFeelPlugin.ini:
- FrontGripEffect=0.000000 might be better at 0.200000 (range 0 to 1).
It reduces all forces when the front tyres lose grip. Locking up, understeer etc.
Link:
https://forum.reizastudios.com/thre...-works-and-what-is-new-about-it.45/#post-3252
If you look into:
Steam\AMS\UserData\Controller
You'll find "LogitechG27.ini".
There, the default is:
FFB Throttle FX on steer axis="1" // 0 = Throttle effects on throttle axis, 1 = throttle effects on steering axis.
FFB Brake FX on steer axis="1" // 0 = Brake effects on brake axis, 1 = brake effects on steering axis.
But that's just a preset.
The real settings, that are actually active are in the "Controller.ini" in the UserData\%YourName\ folder.
Scroll down to [ Force Feedback ] and check if the effects are on or not. I have no real clue about what is doing what but the comments in each line should make it clear.
Apparently the in game options set these settings to active or inactive OR let them be active but set the effect parameters to 0. No idea sadly...
Quoting from post 1 in the linked AMS thread:
"Part1: 'fake' effects
- LOW (now PURE 360 hz): Realfeel forces only
- PURE 180 hz: Realfeel forces only, but at half the rate
- MEDIUM (now PURE + EFFECTS 1): + damping, friction, kerb 'pull', kerb 'shake', jolts from impacts at 180 hz
- HIGH (now PURE + EFFECTS 2): +brake pedal steering vibration, at 180hz
- FULL (now PURE + EFFECTS 3): + engine RPM vibration, car speed vibration, at 180hz."
Looking into the Userdata\%userName%\Controller.ini:
FFB Effects Level="1" // Number of FFB effects to use: 0=No Effects, 1=Low, 2=Medium, 3=High, 4=Full, 5=Custom.
I guess you should put this to "5" and go through all the lines and active everything that has something in the name with throttle and brake.
Make a backup before fiddling with all this and since I never did this myself, you should be careful and probably read more about it first. But I wanted to give you some input before you give up