F1 Las Vegas 2023 Grand Prix Layout.

Tracks F1 Las Vegas 2023 Grand Prix Layout. 2024

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Hi! Sorry, I can't seem to use it? I do the usual things, download, unpack, copy-paste to tracks folder. It will begin with loading the track, then 5 seconds, I go back to main menu. How do I install this mod? Cheers!
 
Hi!Nice work!!!Is the T1 roulette wheel numbers curb repair expected?
twhtnn80tw0c1.jpg
 
I cant race 3.2 the AI car are completly nuts they crash into everything, sidewalls and eachother. EDIT: Did a new clean install, and the AI did behave better, but still ram me from behind if I am too slow throug corners.
 
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Can you check the models.ini file is in your tracks folder.
It is present, and contains this:
[MODEL_0]
FILE=lasvegas23.kn5
POSITION=0,0,0
ROTATION=0,0,0

[MODEL_1]
FILE=lasvegas23-objects.kn5
POSITION=0,0,0
ROTATION=0,0,0

[MODEL_2]
FILE=lasvegas23__caesars.kn5
POSITION=0,0,0
ROTATION=0,0,0

[MODEL_3]
FILE=paris.kn5
POSITION=0,0,0
ROTATION=0,0,0

[MODEL_4]
FILE=palazzo.kn5
POSITION=0,0,0
ROTATION=0,0,0

[MODEL_5]
FILE=wynn.kn5
POSITION=0,0,0
ROTATION=0,0,0

[MODEL_6]
FILE=bellagio-f.kn5
POSITION=0,0,0
ROTATION=0,0,0

[MODEL_7]
FILE=south.kn5
POSITION=0,0,0
ROTATION=0,0,0

[MODEL_8]
FILE=wheel.kn5
POSITION=-269,0,-137
ROTATION=0,0,0

[MODEL_9]
FILE=cosmo.kn5
POSITION=0,-2,0
ROTATION=0,0,0

[MODEL_10]
FILE=wardorf.kn5
POSITION=0,0,0
ROTATION=0,0,0

[MODEL_11]
FILE=mariott.kn5
POSITION=0,0,0
ROTATION=0,0,0

[MODEL_12]
FILE=hilton.kn5
POSITION=0,0,0
ROTATION=0,0,0

[MODEL_13]
FILE=background.kn5
POSITION=0,0,0
ROTATION=0,0,0

[MODEL_14]
FILE=msg.kn5
POSITION=0,0,0
ROTATION=0,0,0

[MODEL_15]
FILE=bellagio.kn5
POSITION=0,0,0
ROTATION=0,0,0

[MODEL_16]
FILE=lasvegas23-walls.kn5
POSITION=0,0,0
ROTATION=0,0,0

[MODEL_17]
FILE=lasvegas23-sf.kn5
POSITION=0,0,0
ROTATION=0,0,0

[MODEL_18]
FILE=lasvegas23-stringobjects.kn5
POSITION=0,0,0
ROTATION=0,0,0

[MODEL_19]
FILE=lv-23-start-lights.kn5
POSITION=0,0,0
ROTATION=0,0,0
 
I think I got it, I had a bogus post-processing filter. Everything appears now, just fixing the lighting to my preference. Mega job and thanks for the responses!
 
Hi guys, thanks for awesome track implementation!

Could you please check Turn3 right side track wall, it's something strange happening there.
Thanks in advance!
 
Physics I think, collision model looks quite different to grapfic object.
Sometime you can hit an invisible wall(right after curbs), sometimes you can put half of the right wheel inside of walls.
 
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Tracks looks really good!! When you update this can you remove the excessive nukedrop logos? Also I noticed it was missing all the scaffolding and lights that attach to them around the track. I know its impossible to build a temporary racetrack before the race is ever run so I'm not getting on your case. Just suggesting. Can you you also set each video sign on the strip to their own independent material? This will allow for independent video's per sign. Oh and the Paris balloon. Overall its a really well built track. Not sure how you pulled off that sphere but it looks amazing.
 
Hi, I see that in the first picture you are using the race sim studio formula rss 2023. I planned on doing the same, but I'm getting errors as soon as the game loads if I use open wheels cars (i tried also with stock kunos open wheelers, like the F138 and F2017). Prototype cars like the porsche 919 or the toyota are working fine. I am on CSP v 0.1.79, SOL 2.2.9, and I've also installed the other 2 preresuisite mods showed in your post
What could it be? Thanks!

This some error info:
00007FF8D580CF19 (KERNELBASE): (filename not available): RaiseException
00007FF87519CECC (DWrite): (filename not available): LZ4_versionString
00007FF8D7B51716 (ntdll): (filename not available): RtlCaptureContext2
00007FF874F66E2E (DWrite): (filename not available): lj_getGapBetweenCars
00007FF874F68267 (DWrite): (filename not available): lj_getGapBetweenCars
00007FF8A720D519 (gameoverlayrenderer64): (filename not available): OverlayHookD3D3
00007FF8BE4975E7 (nvwgf2umx): (filename not available): OpenAdapter12
00007FF8BE2D8CD2 (nvwgf2umx): (filename not available): NVAPI_Thunk
00007FF8BE329DEE (nvwgf2umx): (filename not available): NVAPI_Thunk
00007FF8BD3B8483 (nvwgf2umx): (filename not available): NVAPI_Thunk
00007FF8BE32A9B1 (nvwgf2umx): (filename not available): OpenAdapter10_2
00007FF8D0C775DE (d3d11): (filename not available): EnableFeatureLevelUpgrade
00007FF8D0C79954 (d3d11): (filename not available): D3D11CoreCreateDevice
00007FF8D0C79B6C (d3d11): (filename not available): D3D11CoreCreateDevice
00007FF8D0C78E63 (d3d11): (filename not available): D3D11CoreCreateDevice
00007FF8D0C76CBE (d3d11): (filename not available): D3D11CoreRegisterLayers
00007FF8D0CB08BD (d3d11): (filename not available): D3D11CreateDeviceAndSwapChain
00007FF874749ACF (DWrite): (filename not available): snprintf
00007FF8D0CB07BC (d3d11): (filename not available): D3D11CreateDevice
00007FF8D0CB0734 (d3d11): (filename not available): D3D11CreateDevice
00007FF8A92EE02A (mfsvr): (filename not available): MFCreateTimedTextRenderer
00007FF8A92EE633 (mfsvr): (filename not available): MFCreateTimedTextRenderer
00007FF8A9238B10 (mfsvr): (filename not available): DllGetClassObject
00007FF8A920F2E2 (mfsvr): (filename not available): DllGetClassObject
00007FF8A920F191 (mfsvr): (filename not available): DllGetClassObject
00007FF8A920F0DA (mfsvr): (filename not available): DllGetClassObject
00007FF8A920F01E (mfsvr): (filename not available): DllGetClassObject
00007FF8A920EF08 (mfsvr): (filename not available): DllGetClassObject
00007FF8794EB806 (mfcore): (filename not available): MFCreateMediaProcessor
00007FF8794FAE8E (mfcore): (filename not available): MFCreateTopologyNode
00007FF879565199 (mfcore): (filename not available): MFCreateFileSchemePlugin
00007FF87954F964 (mfcore): (filename not available): DllGetClassObject
00007FF8CD96B881 (RTWorkQ): (filename not available): RtwqShutdown
00007FF8CD96B646 (RTWorkQ): (filename not available): RtwqShutdown
00007FF8CD9686CD (RTWorkQ): (filename not available): RtwqAllocateSerialWorkQueue
00007FF8D7B12230 (ntdll): (filename not available): TpAllocPool
00007FF8D7B031BA (ntdll): (filename not available): TpReleaseCleanupGroupMembers
00007FF8D5F57344 (KERNEL32): (filename not available): BaseThreadInitThunk
00007FF8D7B026B1 (ntdll): (filename not available): RtlUserThreadStart
 
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There is something strange going on with the AI cars. They are slowing down alot and after about 10 laps there is a long line with AI cars driving in only a few Km/h. I have never experienced this in other tracks.
 

What are you racing on?

  • Racing rig

    Votes: 528 35.2%
  • Motion rig

    Votes: 43 2.9%
  • Pull-out-rig

    Votes: 54 3.6%
  • Wheel stand

    Votes: 191 12.7%
  • My desktop

    Votes: 618 41.2%
  • Something else

    Votes: 66 4.4%
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