F1 2020 F1 2020 | Take A Deeper Look At The New 'My Team' Feature

F1 2020 The Game (Codemasters)

Paul Jeffrey

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Codemasters continue to expand the offline career aspect of their F1 games, and in this recent trailer, the studio give us a little look at some of the things they have included around the team building aspect of the new title.

Expanding yet further into the world of Formula One outside of simply driving the car over a race weekend, Codemasters appear to have quite a few new features up their sleeve for when Formula One 2020 hits the public domain early next month.

Further fleshing out the career and team management aspect of the gameplay, a brand new 'My Team' aspect has been included in F1 2020, where players can enter their own team in the official Formula One World Championship and take on responsibility for the hiring and firing of staff, car development, sponsor acquirement and plenty of other intriguing features - which should go some way toward further fleshing out the offline portion of the game.


What is My Team?
My Team is a major new feature for F1® 2020, and a first for the F1® franchise. Alongside the well-established and much-loved Career mode, you’ll be able to experience F1® 2020 as a driver-manager, and it’s going to offer you a unique insight into the world of F1®. You’ll be able to create your own team, join the 2020 F1® line-up and go for glory.

Create
Here’s where it gets exciting. You’ll start by choosing your driver, and your car - building a unique visual identity and brand by picking a livery, creating your own colour scheme and setting up your team logo.
Next, you’ll be choosing your initial sponsors, engine supplier and teammate.

Teammate
In My Team you’ll always want to get the best driver for your budget, so bear that in mind when choosing who’s going to be in the garage next to you. Using our comprehensive driver rating system, you’ll be able to choose your teammate from the 2019 F2™ grid. Once you get some wins under your belt though, the F1® drivers start to fit into your budget.

Driver Market
How do you choose your teammate? Who’s best? Enter our brand-new driver market. Using this, you’ll be able to compare F1® and F2™ drivers based on Experience, Racecraft, Awareness and Pace, alongside their market value and the level of Acclaim (we’ll talk about this later) they bring to the team. All stats and driver skills are built from comprehensive real-world data from the past five F1® and F2™ seasons. Seriously. There’s some serious maths that have gone into this!
You can see the starting values for drivers right here – they are dynamic so they will change as you play My Team and evolve as the real-life season progresses.

Facing The Media
Livery? Check. Sponsor? Check. It’s time for your first interview. Be careful how you answer, your responses will affect your team, your acclaim, and your facilities. Once finalised, your car will be shown off to the world.

Manage Facilities
With everything picked, first interview aced, it’s time to check out your team! Your facilities are the lifeblood of your team, so invest in them, look after them, and they’ll see you winning World Championships in no time. Each facility is a department within your team and each has multiple areas that can be levelled up. Let’s take a look at them:

Aerodynamics
The wind tunnel is there to get you ahead with your aerodynamics.

Powertrain
Investing here will give your engine more oomph.

Chassis
The chassis facility allows you to make developments in weight reduction, weight redistribution, tyre wear and brakes.

Durability
Want your car to go further, and be more reliable? You’ll need durability.

Personnel
Otherwise known as the sim. Here’s where you’ll be training your drivers and improving their performance.

Marketing
The Marketing department is there to find ways to promote the team, find new sponsors and get you more revenue.

You’ll also need to manage your team’s resources and time during the week and make sure they’re properly motivated. The season timeline shows the events coming-up which play through and will boost performance. There are pros and cons to team activities, so sending a driver to fitness camp could have a knock-on effect such as less time dedicated to sponsors. You’ll also need to balance upgrading and managing your facilities, otherwise you might need to temporarily shut down one or more of your facilities to help save money. This action will have consequences, so make sure you’re doing this only when necessary.

Drive
It’s time to take your place as the 11th team on the grid, driving the car you’ve developed throughout the F1® season. There’s no room for inner-team rivalries when you’re also the team boss. Both you and your teammate need to be on their A game, in order to get the best results possible.

Win Acclaim
Acclaim is everything in My Team – the more you have, the more will be open to you. Drivers and teams both have Acclaim, as a driver the more you have, the more your salary will increase. The more Acclaim you and your team earn, the better the sponsorships and opportunities. Whatever drivers earn is added to their team’s Acclaim, and with that comes more sponsorship and opportunities. All this makes it easier to upgrade your facilities, giving you the edge. Each facility has its own research and development tree you can explore and upgrade using Resource Points – and putting it all together you can upgrade your facilities, develop your car, and make your team World Champions.

Original Source: Codemasters

F1 2020 is set to release on July 7th for PS4, Xbox One, PC and Google Stadia.

Got questions about the game? Start a new thread at the RaceDepartment F1 2020 sub forum here at RaceDepartment, and let the community help you out!

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One thing this game needs and now that Liberty are so much more relaxed than Eccleston was is a helmet designer. One like what we have in MotoGP. MotoGP navigate the sponsorship issue perfectly. They give you base helmets but then also allow the community to do their own helmets. There is some pretty damn good helmets too. Codemasters must look at this for the F1 game franchise to stay with the times I feel. Do that, and you'll basically have a well rounded career. Probably the only thing that they could add, but something that really doesn't bother me is the option to modify gloves too. Helmets though are a must to make the career feel more immersive.
 
As long as it's not as ridiculously close to fantasy RPG games as WRC8 is....i might just like it. Meaning if "durability" means better construction materials and methods and not just some magic that allows the car to take less damage.
But i would love to have something more than that. A "what if" mode where teams would be able to use different types of engines,tires,transmissions,wheels,aero,etc etc. Sure, a challenge to balance but it did happen in real life so....WHY NOT.
 
Because that kind of game (official F1 management game) is in development, so I guess it wouldn't make sense to put it in 2 place.

Not only that, but seeing as the F1 Manager game is an exclusive (ugh, I hate that) license as well, Codemasters couldn't even if they wanted to.

It's been 13 years since Codemasters did a manager-game, it's just not their thing.
 
Not only that, but seeing as the F1 Manager game is an exclusive (ugh, I hate that) license as well, Codemasters couldn't even if they wanted to.

It's been 13 years since Codemasters did a manager-game, it's just not their thing.

So they add all this stuff, but AI + accelerated outcome is beyond the scope of the game.
That’s a very arbitrary line.

To be clear I only do hot laps and the occasional AI race. Th whole rpg and F1 Team management game is lost on me. I’d rather see Codemasters spend time on the driving sim part, however I can understand people enjoy a career game with team management etc.

If you continue that reasoning having a full AI race mode is but a very small step towards a full management sim.

Many strategy games allow the player to let the AI perform the battle if they want to.
The one does not have to rule out the other, unless under contractual restrictions.

...but it is not like Codemasters is reading this and will change their game, so enough time wasted on a hypothetical issue.
 
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