I have learnt that using files from f1 2012 to f1 2011 breaks the copyright infringement. How about doing doing it the other way round? Will it still cause any trouble?
I see,so what if we just give instruction on the mod..say for example- I release a skin of Ferrari F2008 for F1 2012...those who want to use must own F1 2011 so that he can replace the 3D model by himself and just use the skin i uploaded.
The instructions will include how to replace the 3D models from one game to another.
I get it,but if they don't own the game how are they gonna get the 3D models? For 2012 they have the demo to get the files,but for 2011 there isn't any. Unless someone shares original game files.Wouldn't work since you couldn't be sure people would play by the rules. It's pretty much like having a Torrent site - you can tell people that they're only allowed to download stuff they own but that wouldn't keep the authorities from pursuing you.
I get it,but if they don't own the game how are they gonna get the 3D models? For 2012 they have the demo to get the files,but for 2011 there isn't any. Unless someone shares original game files.
Yeah I know but it's totally stupid to work my *ss off for about a month or two and at the end,do nothing but enjoy myself.
There isn't or shouldn't be anything wrong with using materials within the same game.
Like re-jigging models and skins etc within the game.
So all your previous work you may have done will not be in vain that way.
It is totally possible,but import/export is not yet possible with PSSG. Miek is working on it...a solution will be found soon i believe.Is it possible to change the 3D models? Using XSI or 3Ds Max maybe?
How do you change the 3D models?It is totally possible,but import/export is not yet possible with PSSG. Miek is working on it...a solution will be found soon i believe.
How do you change the 3D models?