Sorry can't do a full checkup atm, some small stuff I remembered:
- on both carmas lodA extra_frame has mapping issues on lodA, that rear subframe is showing a wrong texture
- puriano 1h 1 and 2 has 2 bars on the lodB+C rear window non-existent on lodA (btw, is there any news of the scratch made h1 model that was teased before? It'd be a very welcome replacement to the ageing models)
- rmt 121 lod C wheels are missing their inside surfaces (might be noticeable on distant cars cornering ahead, specially when csp forces lod Cs to show a bit sooner vs an ai grid)
- if you're looking forward to (phys) rain fx support/compat: please confirm the current state with a csp phys dev like mclarenf1papa, but having a tyre set named like R, W, Rain, Wet, not created as a true csp-only ext phys rain tyre, but just as a vanilla ac "visual wet", could prevent csp from generating a rain tyre set for wet physics or guess them as threaded
Also, not my place to chime in, so I hope someone more knowledgeable can comment further on this: I remember some update ago you revised tyre camber curves by making them a flat "1" line on live axle cars. Shouldn't this tyre property still be set on a wide bias ply regardless of the suspension they seat in?
Thanks