@Peter Boese what does it mean “better VR support” for Pure? Can you explain what is this better VR support exactly?
Because of the much better exposure logic, you can switch to a more stable method and then exposure does not fluctuate if you move the head in cockpit.@Peter Boese what does it mean “better VR support” for Pure? Can you explain what is this better VR support exactly?
Sure, you can't use your Sol filter script for Pure. Pure has an own, much better and more advanced scripting. So maybe have a look at the 3 pure filters "pure", "pureCandy" and "pureLinear" and use those as a base for your filter.@Peter Boese,
I updated to Pure a few hours ago. I realized that my current work is pretty broken in fact of lights. Mostly the interior lights are kind of strange now? To bright and to bloomy in my opinion. I started this mod using SOL and there is pretty much everything at the point where i wanted it to be. Do i need to update my lights now? or did i something wrong.
Cheers Florian & Thank you for your awesome work
Being new to filters, and apps and...well, things that have to to with AC, can you please explain what the differenc is between SOL and Pure, and filters (Ive got the Natural filter a the moment). Do I want them both? =P