Inspired by iRacing's rain development, which looks to be truly next level, I decided to collect together GTR2's LiveTrack features in one spot. Please do correct me if I've got something wrong.
LiveTrack Features:
It only took us nearly 20 years to get back to GTR2's feature set
LiveTrack Features:
- Ambient temperatures affect track temperatures
- Dynamic rubbering-in as cars drive around the track
- Marbles accumulate outside the ideal racing lines, showing visually, affecting tyre physics, and felt through the wheel by force feedback
- Rain affects track surface grip
- Rain floods surface gradually decreasing grip (reflections increase with rain levels)
- There are two main lines, dry and wet, and under wet conditions the wet line becomes preferable with wet tyres
- Wet tracks dry out as rain ends
It only took us nearly 20 years to get back to GTR2's feature set
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