Kyuubeey
@Simberia
VERY EARLY WIP
DATSUN Z CARS OF THE 240 VARIETY
I was urged to make a thread, so here it is. I will use it to channel your energy to perhaps release this car before the heat death of the universe. I'm a beginner to 3D modeling and anything related to it, and I'm not working on this with the intent of releasing it as soon as possible, just as a thing to learn some 3D. The final car will most likely be off slightly or perhaps quite a lot, but I mean no offense to these fine vehicles and I'll try my best. I'm an alright 2D artist so my eyes mostly work correctly: maybe the car will look half right in the end too!
However, I have many long years of physics dev experience, and there's quite a lot of data on this car out there, so I believe it will be the best in that regard. My motivation to begin modeling the car came from driving my physics version during the start of 2018 and having a strong urge to put my spin on the car. Finally now I've been able to start making it a reality.
I'll be posting most of my progress reports in the What Are You Working On thread at https://www.racedepartment.com/threads/the-what-are-you-working-on-thread.126119/
Join me if you wish and offer some pointers if you know a thing or two about 3D and peripherals, and perhaps the car might come out, too! Just don't be disappointed if the release is somewhere in the late 2020's. I really don't know if I'll be able to follow it through. To now it's been very smooth.
Here's some pictures. This is still the easy part, I have a lot to learn before it can become more fleshed out.
EDIT: Updated pictures. As always, very WIP and always changing. Because of my lack of skill and experience, it'll be some time until the cool stuff starts coming. I can see some strange shading in-game that doesn't appear anywhere else, so I'll have to investigate. Hard to see though.
What variant exactly I'm going to make is yet to be decided. I'm leaning towards 1972 JDM and USDM 240ZL.
DATSUN Z CARS OF THE 240 VARIETY
I was urged to make a thread, so here it is. I will use it to channel your energy to perhaps release this car before the heat death of the universe. I'm a beginner to 3D modeling and anything related to it, and I'm not working on this with the intent of releasing it as soon as possible, just as a thing to learn some 3D. The final car will most likely be off slightly or perhaps quite a lot, but I mean no offense to these fine vehicles and I'll try my best. I'm an alright 2D artist so my eyes mostly work correctly: maybe the car will look half right in the end too!
However, I have many long years of physics dev experience, and there's quite a lot of data on this car out there, so I believe it will be the best in that regard. My motivation to begin modeling the car came from driving my physics version during the start of 2018 and having a strong urge to put my spin on the car. Finally now I've been able to start making it a reality.
I'll be posting most of my progress reports in the What Are You Working On thread at https://www.racedepartment.com/threads/the-what-are-you-working-on-thread.126119/
Join me if you wish and offer some pointers if you know a thing or two about 3D and peripherals, and perhaps the car might come out, too! Just don't be disappointed if the release is somewhere in the late 2020's. I really don't know if I'll be able to follow it through. To now it's been very smooth.
Here's some pictures. This is still the easy part, I have a lot to learn before it can become more fleshed out.
EDIT: Updated pictures. As always, very WIP and always changing. Because of my lack of skill and experience, it'll be some time until the cool stuff starts coming. I can see some strange shading in-game that doesn't appear anywhere else, so I'll have to investigate. Hard to see though.
What variant exactly I'm going to make is yet to be decided. I'm leaning towards 1972 JDM and USDM 240ZL.
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