I have combined two Gallardo mods, both used similar physics just different models, so I moved all the car folders, .cas file, and .gtr files from one to the other and referenced the .car files to the proper .hdc files. Usually this works with no problem, but not now.
The "new" cars appear in the menu and on the spinner, select one and the track gets almost fully loaded (bar all the way to the right), then CTD. Trace file merely shows:
"vehgfx.cpp 2587: Entered VehGraphics::Init(GAMEDATA\TEAMS\GT3\LAMBORGHINI GALLARDO GT3\06_I-CITY\..\GALLARDO_06_GT3.CAS)
LensFlare.cp 55: Entered LensFlare::Init()
camera.cpp 4189: Entered CamMan::Init()
sound.cpp 728: Entered Sound::Init()
render.cpp 274: Entered Render::Init()
onscreen.cpp 3167: Entered OnScreen::Init()
AnimationLoa 40: Animations disabled
game.cpp 905: Entered Game::Restart()
sound.cpp 735: Entered Sound::Restart()
steward.cpp 4978: Entered Steward::Restart()
specialfx.cp 4186: Entered SpecialFX::Restart()
hwinput.cpp 6595: Entered HWInput::Restart()
dynman.cpp 770: Entered DynMan::Restart()
driver.cpp 628: Race Ability: 4.770043 CorneringAdd: 1.114979"
The same every time, the last line is seemingly irrelevant since I'm only loading one car (numbers are different each time). I've checked and double checked all file references and paths.
What (probably embarrassingly simple) item have I overlooked?
The "new" cars appear in the menu and on the spinner, select one and the track gets almost fully loaded (bar all the way to the right), then CTD. Trace file merely shows:
"vehgfx.cpp 2587: Entered VehGraphics::Init(GAMEDATA\TEAMS\GT3\LAMBORGHINI GALLARDO GT3\06_I-CITY\..\GALLARDO_06_GT3.CAS)
LensFlare.cp 55: Entered LensFlare::Init()
camera.cpp 4189: Entered CamMan::Init()
sound.cpp 728: Entered Sound::Init()
render.cpp 274: Entered Render::Init()
onscreen.cpp 3167: Entered OnScreen::Init()
AnimationLoa 40: Animations disabled
game.cpp 905: Entered Game::Restart()
sound.cpp 735: Entered Sound::Restart()
steward.cpp 4978: Entered Steward::Restart()
specialfx.cp 4186: Entered SpecialFX::Restart()
hwinput.cpp 6595: Entered HWInput::Restart()
dynman.cpp 770: Entered DynMan::Restart()
driver.cpp 628: Race Ability: 4.770043 CorneringAdd: 1.114979"
The same every time, the last line is seemingly irrelevant since I'm only loading one car (numbers are different each time). I've checked and double checked all file references and paths.
What (probably embarrassingly simple) item have I overlooked?