In sim: Slow car = fast and competitive races / fast cars = bump and under-driven races
The car speed must upscale at the same proportion of drivers skills.
And I will tell something that I don't want to be offensive, but most virtual drivers are way under GT3 level. D4mmit! Even most of real GT3 drivers are under their cars level. If you are watching a race (virtual or real) and the drivers are not glued by less than a meter from each other, and there are a lot of mistakes, them they are under their car level.
Most of us, virtual drivers, are at most on level with 50cc kart, Miata Cup or some entry level open wheel. And I do this stuff (virtual leagues) since 2009... not being modest, just realist.
The car speed must upscale at the same proportion of drivers skills.
And I will tell something that I don't want to be offensive, but most virtual drivers are way under GT3 level. D4mmit! Even most of real GT3 drivers are under their cars level. If you are watching a race (virtual or real) and the drivers are not glued by less than a meter from each other, and there are a lot of mistakes, them they are under their car level.
Most of us, virtual drivers, are at most on level with 50cc kart, Miata Cup or some entry level open wheel. And I do this stuff (virtual leagues) since 2009... not being modest, just realist.