Hi there!
I've noticed that certain add-on cars from different sources or mods are not affected by shadows projected by elements on the track (marked in the .trk file as "ShadowCaster=Dynamic"), whereas other cars are. I've taken a look at the .cas file and made sure that the chassis and other parts of the car have the "ShadowReceiver" set to True, but to no avail.
To put it more clearly, when you drive under a bridge, the shadow of the bridge is projected on the car (so I'm not talking about the shadow of the car itself), but this doesn't happen with certain add-on cars.
Does this have an easy fix by tinkering with the files or will I need to do something more advanced?
Thank you.
I've noticed that certain add-on cars from different sources or mods are not affected by shadows projected by elements on the track (marked in the .trk file as "ShadowCaster=Dynamic"), whereas other cars are. I've taken a look at the .cas file and made sure that the chassis and other parts of the car have the "ShadowReceiver" set to True, but to no avail.
To put it more clearly, when you drive under a bridge, the shadow of the bridge is projected on the car (so I'm not talking about the shadow of the car itself), but this doesn't happen with certain add-on cars.
Does this have an easy fix by tinkering with the files or will I need to do something more advanced?
Thank you.