Hello, rFactor Shift Street bmw m5 e34 car color is shining, that is, bright. Does anyone know why this is happening and the solution?
I don't know how to do this, can you help me with photos?If you mean it looks too reflective it is probably the alpha channel in the texture file is too dark. Extract the main texture .dds file from the car's .mas file, open in a graphics editor that handles layered files, and lighten the alpha. You don't need to repack the file into the .mas, the game will read the loose file first.
If you mean it looks too reflective it is probably the alpha channel in the texture file is too dark. Extract the main texture .dds file from the car's .mas file, open in a graphics editor that handles layered files, and lighten the alpha. You don't need to repack the file into the .mas, the game will read the loose file first.