data/renderer/shaders/../common/hdr.cg(273) : warning C7011: implicit cast from "float4" to "float3"
data/renderer/shaders/../common/hdr.cg(311) : warning C7011: implicit cast from "float4" to "float3"
data/renderer/shaders/../common/hdr.cg(316) : warning C7011: implicit cast from "float4" to "float3"
data/renderer/shaders/../common/hdr.cg(366) : warning C7011: implicit cast from "float4" to "float3"
data/renderer/shaders/../common/hdr.cg(408) : warning C7011: implicit cast from "float4" to "float3"
data/renderer/shaders/shadowmapping.cg(168) : warning C7011: implicit cast from "float4" to "float2"
data/renderer/shaders/shadowmapping.cg(214) : warning C7011: implicit cast from "float4" to "float2"
data/renderer/shaders/shadowmapping.cg(261) : warning C7011: implicit cast from "float4" to "float2"
data/renderer/shaders/shadowmapping.cg(269) : warning C7011: implicit cast from "float4" to "float2"
data/renderer/shaders/shadowmapping.cg(277) : warning C7011: implicit cast from "float4" to "float2"
data/renderer/shaders/shadowmapping.cg(333) : warning C7011: implicit cast from "float4" to "float2"
data/renderer/shaders/shadowmapping.cg(341) : warning C7011: implicit cast from "float4" to "float2"
data/renderer/shaders/shadowmapping.cg(349) : warning C7011: implicit cast from "float4" to "float2"
data/renderer/shaders/shadowmapping.cg(357) : warning C7011: implicit cast from "float4" to "float2"
data/renderer/shaders/standard_detail_burn_a_f.cg(63) : warning C7011: implicit cast from "float4" to "float3"
data/renderer/shaders/standard_detail_burn_a_f.cg(85) : warning C7011: implicit cast from "float4" to "float3"
data/renderer/shaders/standard_detail_burn_a_f.cg(86) : warning C7011: implicit cast from "float4" to "float3"
data/renderer/shaders/shadowmapping.cg(87) : error C1101: ambiguous overloaded function reference "max(int, int)"
(0) : ps gp5 gp4 cp50 fp50 vp50 gp50 cpf fpf vpf gpf fixed4 max(fixed4, fixed)
(0) : ps gp5 gp4 cp50 fp50 vp50 gp50 cpf fpf vpf gpf fixed3 max(fixed3, fixed)
(0) : ps gp5 gp4 cp50 fp50 vp50 gp50 cpf fpf vpf gpf fixed2 max(fixed2, fixed)
(0) : ps gp5 gp4 cp50 fp50 vp50 gp50 cpf fpf vpf gpf half4 max(half4, half)
(0) : ps gp5 gp4 cp50 fp50 vp50 gp50 cpf fpf vpf gpf half3 max(half3, half)
(0) : ps gp5 gp4 cp50 fp50 vp50 gp50 cpf fpf vpf gpf half2 max(half2, half)
(0) : float4 max(float4, float)
(0) : float3 max(float3, float)
(0) : float2 max(float2, float)
(0) : ps gp5 gp4 cp50 fp50 vp50 gp50 cpf fpf vpf gpf fixed max(fixed, fixed)
(0) : ps gp5 gp4 cp50 fp50 vp50 gp50 cpf fpf vpf gpf half max(half, half)
(0) : float max(float, float)
data/renderer/shaders/shadowmapping.cg(103) : warning C7011: implicit cast from "float4" to "float"
Sat Jan 14 20:58:57 (FATAL): [racer/1000] DGPUShaderManager:MakeObject(standard_detail_burn_a_f.cg): can't create CG fragment shader program
The compile returned an error.
data/renderer/shaders/../common/hdr.cg(242) : warning C7011: implicit cast from "float4" to "float3"
data/renderer/shaders/../common/hdr.cg(273) : warning C7011: implicit cast from "float4" to "float3"
data/renderer/shaders/../common/hdr.cg(311) : warning C7011: implicit cast from "float4" to "float3"
data/renderer/shaders/../common/hdr.cg(316) : warning C7011: implicit cast from "float4" to "float3"
data/renderer/shaders/../common/hdr.cg(366) : warning C7011: implicit cast from "float4" to "float3"
data/renderer/shaders/../common/hdr.cg(408) : warning C7011: implicit cast from "float4" to "float3"
data/renderer/shaders/shadowmapping.cg(168) : warning C7011: implicit cast from "float4" to "float2"
data/renderer/shaders/shadowmapping.cg(214) : warning C7011: implicit cast from "float4" to "float2"
data/renderer/shaders/shadowmapping.cg(261) : warning C7011: implicit cast from "float4" to "float2"
data/renderer/shaders/shadowmapping.cg(269) : warning C7011: implicit cast from "float4" to "float2"
data/renderer/shaders/shadowmapping.cg(277) : warning C7011: implicit cast from "float4" to "float2"
data/renderer/shaders/shadowmapping.cg(333) : warning C7011: implicit cast from "float4" to "float2"
data/renderer/shaders/shadowmapping.cg(341) : warning C7011: implicit cast from "float4" to "float2"
data/renderer/shaders/shadowmapping.cg(349) : warning C7011: implicit cast from "float4" to "float2"
data/renderer/shaders/shadowmapping.cg(357) : warning C7011: implicit cast from "float4" to "float2"
data/renderer/shaders/standard_detail_burn_a_f.cg(63) : warning C7011: implicit cast from "float4" to "float3"
data/renderer/shaders/standard_detail_burn_a_f.cg(85) : warning C7011: implicit cast from "float4" to "float3"
data/renderer/shaders/standard_detail_burn_a_f.cg(86) : warning C7011: implicit cast from "float4" to "float3"
data/renderer/shaders/shadowmapping.cg(87) : error C1101: ambiguous overloaded function reference "max(int, int)"