BMW 325i Sedan

Cars BMW 325i Sedan 1.0

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Stereo submitted a new resource:

BMW 325i Sedan - 2002 E46 chassis 3 series, compact and only a little fancy.

2002 BMW 325i (E46)

Installation

Using 7zip, extract the contents of the 7z to your Assetto Corsa cars folder, creating cars/oneweek_bmw_e46_sedan/
View attachment 394064

Acknowledgements
Stereo - 3d models, textures, physics, bad ideas
aphidgod/mclarenf1papa - origin of some physics (not actively created for this mod; but they are the right 205/55-r16 tires)
Kunos - audio from E30 Drift

What is going on? Why is the car so blurry?
I'm glad you asked...

Read more about this resource...
 
I'm not sure everyone's fully appreciating the concept of "one week mods." :laugh:

Or maybe they've just not figured out that "AAA" mods take the most skilled people in the community months of hard work to make.
 
Stereo updated BMW 325i Sedan with a new update entry:

1.0 release, extra LOD & graphical fixes

- I'm listening to your comments, I understand people saying the car is ugly... I corrected a lot of visual problems like the shape of brakelights and the wiggly A pillars
- AI can now shift out of first gear properly
- Headlights work better (not enough to drive at night, but if you really had to move the car out of the driveway so your dad can use the garage, you could)
- Driver position improved
- added LOD to improve performance
- added digital odometer/tripmeter to dashboard for...

Read the rest of this update entry...
 
The 1.0 crashing here...
2020-08-04 20_31_25-Cancelled.png



00007FFD492E3E49 (KERNELBASE): (filename not available): RaiseException
00007FFCE882EF63 (MSVCR120): (filename not available): CxxThrowException
00007FFCE90E0986 (MSVCP120): (filename not available): std::_Xinvalid_argument
AC\inireader.cpp (387): INIReader::getInt
AC\caravatar.cpp (582): CarAvatar::initCommon
AC\caravatar.cpp (889): CarAvatar::CarAvatar
AC\sim.cpp (1446): Sim::addCar
AC\racemanager.cpp (462): RaceManager::initOffline
AC\racemanager.cpp (174): RaceManager::loadSessions
AC\sim.cpp (320): Sim::Sim
AC\splashscreen.cpp (319): SplashScreen::postRender
AC\game.cpp (181): Game::onIdle
AC\game.cpp (210): Game::run
AC\acs.cpp (477): wWinMain
f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c (618): __tmainCRTStartup
 

Latest News

Shifting method

  • I use whatever the car has in real life*

  • I always use paddleshift

  • I always use sequential

  • I always use H-shifter

  • Something else, please explain


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