Well, personally i normally drive most sims without the arms or wheel due to the way my rig is setup it works well, but i have got used to it in rF2 now and i like it. Plus it works better for videos, looks a bit odd when watching it back without handsWhy would you want that ?
I reckon anyone would drive without the steering wheel/arms in the way ?
Do you mean onboard replays? Because i think the regular replays and camera angles looked really goodAh, good point. I hope the replays will be better than in netkar, so videos look good.
I remember i was supossed to race in this league for the UK with Jon Denton, still have the email from Jon discussing setups. The netcode on the run up to the league though with the club races really put me off and meant i had to withdraw. Really can't wait to see what they have done with the Netcode this time round, could be a really special sim.Cars look very floaty through corners, and not connected to the road; like you're moving them around with your hand.
Could be just the KS2, now that you mention it.
See some cornering in this video, looks like they're going sideways
Netcode is already pretty good in netkar 1.3 final. I can't remember the last time anyone had an issue.Really can't wait to see what they have done with the Netcode this time round, could be a really special sim.
Haha, yeah, that's a voice synthesizer I think.Off topic but what the hell is the deal with the commentator on there? It's weird as hell, sounds like Stephen Hawking
Netcode is already pretty good in netkar 1.3 final. I can't remember the last time anyone had an issue
Well, personal experience, can't remember the last issue, and plenty of bumper to bumper actionWell, pretty good is going a little far I think, it works most of the time is the right wording I would say!
These posts were split from the original discussion that went into netcode territory.Thread title about Netcode but op about animated driver arms . . . does not compute
@Aristotelis
Any news about the AC netcode??
(we don't have many of those though)