Ok, so, I'm trying to get 3d dials/gauges working properly but there's a bit of a problem.
How do we define shaders for dials/gauges? Currently they're really dark.
And why isn't this working?
I get no output at all. Can we not have 3d digital dials?
Cheers all
Cam
How do we define shaders for dials/gauges? Currently they're really dark.
And why isn't this working?
Code:
elt2
{
type=digital
x=0.343
y=0.331
z=1.037
is3d=1
; Size
width=0.08
height=0.08
image=GearFont1.tga
; Variable to measure
var=gear
digits=0
factor=1
src_char_wid=64
src_char_hgt=64
char_wid=18
char_hgt=18
char_dx=64
}
I get no output at all. Can we not have 3d digital dials?
Cheers all
Cam