2022 Teams performance mod

Misc 2022 Teams performance mod 3.0

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2 questions

Are we supposed to upgrade our cars in de R&D screen? I don't want equal performance after a season you know.
also,
Is it possible to change the UI performance? It still shows merc en RB on top, would be nice to have it real-time.
Thanks for the mod
 
With the last update, cars from 6th to 20th are too close. Their performance gap is too narrow. It's like multiplayer lobby, they create a 0.200 train whole race.
 

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With the last update, cars from 6th to 20th are too close. Their performance gap is too narrow. It's like multiplayer lobby, they create a 0.200 train whole race.
I haven't noticed this in the races i've played, it might be situational, if you still have this happen frequently do let me know and I'll see what i can tweak
 
Are we supposed to upgrade our cars in de R&D screen? I don't want equal performance after a season you know.
also,
Is it possible to change the UI performance? It still shows merc en RB on top, would be nice to have it real-time.
Thanks
 
AtomiKP updated 2022 team performance mod with a new update entry:

V2.4 Australia Update

Performances updated after the 2022 Australian GP
Here are the changes made:

Alpine: increased slightly, now top of midfield
Haas: decreased performance
McLaren: increased performance
Williams: increased performance (not to make williams better but to make aston martin worse without having a bigger gap between midflield and bottom teams)

As always feedback is appreciated.

Read the rest of this update entry...
 
nice work

For the next update: maybe raise haas a little to on par with Alfa, this weekend they got shafted a bit by safety car and didn't get the setup correct, on pure pace they're probably middle of the midfield but we'll have to wait and see for after Imola
 
nice work

For the next update: maybe raise haas a little to on par with Alfa, this weekend they got shafted a bit by safety car and didn't get the setup correct, on pure pace they're probably middle of the midfield but we'll have to wait and see for after Imola
I've tried to make the 4 midfield teams as close as possible as any of them can do good or bad in the midfield range, the order in which i put them isn't really that important, what matters most is the ones that are separated by a line
 
In ego erp go to your game directory then to F1 2021\2021_asset_groups\f1_2021_vehicle_package\teams
and for each team choose the .erp file (except mercedes which is in common.erp) and in the XML files tab select the VTF file, select import and import the file from the mod folder. I hope this helps
Hey I followed these steps (I had livery skins already installed) but when it came to manually changing these .erp's it seems to have not tweaked the behaviour nor performances of the cars. Any idea on a fix for this?
 
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