Well I finally got around to giving at least one of these lovely cars a try, and I was drawn to the 428 for some reason...
I took it to the acu_Bathurst mod track simply because it's one that I know reasonably well and I thought it'd be one hell of a ride in a 70s Mustang
I have to say it feels the most 'authentic' of the old muscle cars I've driven in AC. The squat and dive in VR is hilarious but I imagine spot on, and if ever there was a vehicle to explain to someone about weight transfer this is it! If you don't keep some weight on the nose it just won't turn at all, but it feels genuine, not through lack of grip but simply because if you put your foot down it practically lifts the nose off the floor!
Initially I thought the brakes felt a bit responsive, but then I realised if you're trying to do more than just scrub off a little speed, they really are absolutely useless, which again seemed pretty fair.
The front end lift at speed (even though I knew about it) was a bit of a surprise the first time I got to the bottom of the conrod straight, needless to say I didn't make the corner!
All in all I'm glad you've gone for realism even though it makes the mod challenging to drive, we all know these things were a bit of a messy handful, booting it in 2nd means a huge slide but booting it in 3rd means chronic understeer into a tree, it's great fun!
I took it to the acu_Bathurst mod track simply because it's one that I know reasonably well and I thought it'd be one hell of a ride in a 70s Mustang
I have to say it feels the most 'authentic' of the old muscle cars I've driven in AC. The squat and dive in VR is hilarious but I imagine spot on, and if ever there was a vehicle to explain to someone about weight transfer this is it! If you don't keep some weight on the nose it just won't turn at all, but it feels genuine, not through lack of grip but simply because if you put your foot down it practically lifts the nose off the floor!
Initially I thought the brakes felt a bit responsive, but then I realised if you're trying to do more than just scrub off a little speed, they really are absolutely useless, which again seemed pretty fair.
The front end lift at speed (even though I knew about it) was a bit of a surprise the first time I got to the bottom of the conrod straight, needless to say I didn't make the corner!
All in all I'm glad you've gone for realism even though it makes the mod challenging to drive, we all know these things were a bit of a messy handful, booting it in 2nd means a huge slide but booting it in 3rd means chronic understeer into a tree, it's great fun!