water

  1. ktulu77

    Fonteny: RainFX, Seasons, water shader, more lights and grass 1.0

    Custom Shader Patch config for the track Fonteny. You now have winter, autumn and rain. I have also added the water shader for the small pool around the bridge. About grass: There was already grassfx, but there was some missing grass on the material near the road, so I added it. About lights...
  2. ktulu77

    Deep Forest: RainFX, Seasons, and water effets for the river 0.1

    Important note: config uploaded to CSP, it should be automatically downloaded and enabled now. Custom Shader Patch config for the track Deep Forest Raceway by DTM1120. You now have winter, autumn, rain, and water waves according to the weather on the river. You can install it by enabling it as...
  3. alekabul

    2-way Traffic layout for "High Force" + seasons_water_grass_wetFX New_for_1.0

    Note 2-Oct-2021: Update doesn't include the "roam" layout which i made for the beta. It has improved lines for use with CSP AI flood which is the main focus of interest. If you want to try fitting the roam to the new version - the old download sits in "History" tab. Fine english country roads...
  4. BeefyPeeg

    Dashmeterpro--temps not reading

    Despite all that I have read saying oil and water temperatures can be monitored with Dashmeterpro in rF2, I cannot seem to get it to read any temps. Is there an option or something I need to enable or install to allow this feature? Everything else within the app functions perfectly; only the...
  5. alekabul

    2-way Traffic, Water animation and configs for "Circuit de Pau" 2019-10-31

    NB: this is re-upload of the same resource minus the lamps and windows models and config for the "2017" track which are available for download from the page of CSP if not found already in your "..\AssettoCorsa\extension\config\tracks\loaded\". The small and cute town circuit of Pau has more to...
  6. alekabul

    Water animation for "Deutschlandring" 2019-10-26

    Take a break from the races and make use of that "F7" free camera. This place deserves it especially when Sol takes care of the weather surprises. Install: The animation of the river needs the stFlow shader so if you haven`t already installed it I suggest you do that first. Then extract...
  7. alekabul

    Water animation and wet materials config for "Pacific Coast Highway" 2019-10-25

    NOTE: This was done for the v0.95 of PCH and is NOT COMPATIBLE WITH THE NEW 1.0 The ocean is a very important part of the scenery in "Pacific Coast Highway" so I took time to prepare animated water that could answer the call. On top of that all hard surfaces are now properly...
  8. alekabul

    Water animation and wet materials config for "Black Cat Country" 2019-10-24

    Install: The config from the archive needs to go into your "..\AssettoCorsa\extension\config\tracks\loaded\" folder. Custom Shaders Patch and Sol dynamic weather are needed for the effects. The animation of the lakes needs the stFlow shader so if you haven`t already installed it I suggest you do...
  9. alekabul

    Water animation and wet materials config for "Bernese Alps" 2019-10-23

    The lakes in v1.5 left me wanting more as I have seen better results with the use of stFlow. So I went ksEditor and played some with the settings of the original textures. Install: the animation of the lakes needs the stFlow shader so if you haven`t already installed it I suggest you do...
  10. Wampa842

    Standpipes 1.0.0

    My mods are available on Nexus Mods. This mod places standpipes (public drinking water sources) in six locations: Peräjärvi, in front of Pub Nappo. Rykipohja, next to the strawberry patch. Loppe, across the road from the repair shop. At the dance pavilion. Kesselinperä, behind the shed where...

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