suspension.ini

  1. Domenico17

    Help with Translating Assetto Corsa Car Data (file .ini) for ChassisSim Modeling

    Hi everyone, I'm working on creating a custom model in ChassisSim for a Mazda MX-5, starting from a base model (specifically, a Lotus Elise) and adjusting parameters to match the MX-5 as closely as possible. My goal is to create a reliable baseline setup for different races, so I can quickly...
  2. N

    Cars Front Suspension Geometry Changes

    Hi all, I am currently working to turn the Cooper t55 into a fairly accurate model of my families cooper t56 formula junior. Doing the drivetrain swapping so far has been relatively easy, but i have no clue how to eliminate the horrible understeer that seems to plague this mod relative to the...
  3. mclarenf1papa

    Physics Suspension Travel Visualizer

    https://www.desmos.com/calculator/i0pfyfefyh V2: https://www.desmos.com/calculator/jhidoqlu7s Just a Desmos visualizer to help people having difficulty visualizing what bumpstops/packers/rod_length etc all mean in AC. Suggestions welcome.
  4. T

    [Physics] Toyota MR2 AW11a Suspension.ini 1.0

    In 1986, in the very first issue of Automobile Magazine, an 1986 Toyota MR2 was pitted against a Ferrari 308. The magazine declared the MR2 the winner. This little mid-engine Toyota took the automotive world by a storm when it was introduced in 1985. And was ranked 8th on the list of Top Sports...
  5. D

    Physics Car tilts over when turning = no proper drifts or normal curves

    Hi there, im "new" to car modding in AC. And now im having a issue with the suspension... everytime I'm driving left or right doesnt matter im almost rolling over, I adjusted the graphics offset to [BASIC] GRAPHICS_OFFSET=0,-0.1,0.20 GRAPHICS_PITCH_ROTATION=0 TOTALMASS=1665...
  6. Dat-Mudkip

    Physics Broken Rear Axle on Rebuild; Help?

    I found a mod on a website that consisted of 2017 NASCAR Cup cars. (Well, technically three mods; one for each manufacturer.) It turns out that whoever made this mod treated it less like a stock car and more like a GT3 car, as there was a lot of stuff that I felt was either inaccurate or could...
  7. J

    Physics Dynamic ARB

    How do you set up dynamic ARBs? Is it a parameter in suspension.ini? I'm trying to figure out if it's possible to create a car with active roll correction...

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