panel

  1. Isaac Chavira

    [NUMBER PANELS] 2020 REBELLION / AWS Fantasy Number Panels 1.0

    Hey guys to fill the void of 2020 I created some fantasy 2020 Number Panels for the World GT Challenge. I hope you enjoy using them. I have included the .ai vector file.
  2. Isaac Chavira

    [WIP] LIQUIMOLY 12 Hours of Bathurst 2020 Decal Pack

    Coming soon is the entire decal pack for the 12 Hours of Bathurst. All classes will be represented. All decals are created 'Life Sized' and in proportion to one and other. All you'll have to do is drop the whole .PNG for the class you are building and resize the entire thing until one of the...
  3. Isaac Chavira

    2019 Blancpain Number Panels - WC AMERICA / EUROPE 3

    VERSION 2.0 UPDATE - 4/03/2019 Added 'Silver' race class and WC Europe plates. All plates are actual size of 15in x 16in All Race Class decals are actual size 6in x 4in Since we over on the ACC side of the house already have a dedicated Blancpain series sim, I see no point in uploading to...
  4. Isaac Chavira

    2018 WEC & ELMS Number Panels and Class Decals 1.0

    All decals are made to spec and correct Pantone color as specified on the official page. All category decals are proportioned to scale against the number plates. Correct font and color used as well. All work including the 24 LM and WEC logo was hand vectored by me. If you have Illustrator and...
  5. Isaac Chavira

    [RESOURCE] IMSA WEATHERTECH NUMBER PANELS for P, GTLM, GTD & PC, v1.0 2017-08-16

    Here are the number panels for the IMSA WeatherTech racing series. These were made from scratch using Adobe Illustrator CC 2017. . I hope you enjoy using them on your skins. I'll be releasing the 'CORE AUTOSPORT' 911 GT3-R soon
  6. GyroscopicDesign

    UPDATE: Cleaner Carbon Interior with Floor Mat 1.1

    UPDATE^^^^^^ DOES NOT include shift knob, steering wheel, subwoofers, seat, tachometer, dashboard, rollcage, or pedals. This is my first official "mod" so please leave some feedback if you have a minute. WORK IN PROGRESS Use Unity Assets Explorer to install... Save...

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Shifting method

  • I use whatever the car has in real life*

  • I always use paddleshift

  • I always use sequential

  • I always use H-shifter

  • Something else, please explain


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