Hey guys.
WelI..I found that a most precise geolocation and racedate will even make the shaders work properly on angles of incidence of lighting and shadows.
But there are still problems with the shaders. Shadows still overlap, but much less. Fog is not linear. Specular gets inside the casted...
Shader guy.. my new GFX is the 1st.. and I tried the other way but it doesnt call the SRPL even with the DX9 pack.. or I am missing something.
But it is clear to me that is has to be done on a per track basis. Because all tracks are different. There is no standard.
So it might be cool so if we...
This new patch will include a new GFX also.
I have not check FPS exactly but I think it remains the same. They are very important for me but also the graphics.
Well guys I use (and recomend) 6500 kº temperature color for your monitor.
But does this still look good on your monitor?
Here some...
holacrosty submitted a new resource:
GTR2 Lighting Patch by holacrosty - Sun / Shadow / Ambient / Colour alignment & correction.
Read more about this resource...
THIS VERSION IS OLD.
HERE THE LINK TO THE NEW VERSION 1.5
WITH NEW SHADERS (forced SRPL)
https://www.racedepartment.com/downloads/gtr2-new-shaders-lighting-patch-1-5-by-holacrosty.40325/