I've seen a few people ask about how to remove the dust kicked up from the leaves on parts of this track, and/or from AI traffic touching the grass at the side of the road. So that's exactly what this does by changing a few numbers to 0 in each track layouts "surface.ini"
The .rar has the...
Just some chill driving on the wonderfully beautiful and peaceful roads on High Force, something like an open-world track based on 50km of real roads in Northern England with my upcoming custom vegetation textures!
First of all here's the link to track mod: https://www.racedepartment.com/downloads/high-force.30347/
Replay cam created for Camtool 2 app - you have to use it for cameras to work (install Camtool 2 here: https://www.racedepartment.com/downloads/camtool-2.15062/)
This mod works only with my AI...
Features in-game, real-world information about Brun's fantastic High Force track. Includes names of settlements, towns, roads, places of interest, and more. There are 57 entries in total. I took the liberty of naming certain corners and sections myself, according to the names of nearby...
Note 2-Oct-2021: Update doesn't include the "roam" layout which i made for the beta. It has improved lines for use with CSP AI flood which is the main focus of interest. If you want to try fitting the roam to the new version - the old download sits in "History" tab.
Fine english country roads...