headphysics

  1. Monkey man

    rFactor 2 headphysics for GTR2 1.0

    Hi everyone!! This is an updated version of the headphysics file for GTR2, which contains the values used in rFactor 2. The result from the cockpit view is, in my opinion, a more realistic depiction of the movement of the driver, with more ups and downs instead of the traditional static view. To...

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Shifting method

  • I use whatever the car has in real life*

  • I always use paddleshift

  • I always use sequential

  • I always use H-shifter

  • Something else, please explain


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