fov

  1. A

    Is it possible to have the driver centerted to the left/right of the screen so dashboard wont get warped?

    Hi everyone, i have been wondering if its possible to possition the driver slightly to the left instead of centered on screen. I play on a 57inch 4k TV and like to position the view so it covers the whole windscreen, today the dashboard warps since my sim-rig is as far as possible to the left of...
  2. kotsios97

    Sim Racing FOV Calculator

    Hello! I've build a small web app for calculating the correct FOV setting for various sim racing games. I know that this tool already exists from dinex86, the calculations are referenced from his repo. But the aim is to provide a nicer and more user friendly UI. Any ideas for new features and...
  3. my.name

    dashcam fov?

    Is it possible to change the FOV of the dashcam?
  4. R

    VR- ASSETTO CORSA HELP

    Hi guys! Ive been vr playing AC FOR 2yrs now, started off with rift s but quickly went over to quest to due to much sharper picture! My only hate to the vr is the feel of speed. Yes i know quest 2 only has FOV of 100degree, but more fov would not necesarely mean you go faster due to wider fov...
  5. Paul Jeffrey

    One To Watch | Simracing604 On How To Correctly Set FOV

    Scientifically simple to do but in practice something of a challenge it seems, Mike over at Simracing604 has produced a very useful video about how to properly set your FOV in sim racing. What is FOV? Well put simply it is the scale, or 'Field of View' in which you see the gaming world...
  6. TPS

    Going from Rift CV1 to Odyssey plus - my impressions

    I switched from CV1 to Odyssey Plus and let me share some of initial impressions. Games in which I tested SO + iR, rF2 and Robo Recall Let's start with Sims (Robo Recall is also a crazy sim) and pluses - FOV - it seems bigger, but I want to go back to CV1 for comparison, which is related to the...
  7. carlsenth

    F1 2018 FOV calculation for 32:10?

    Heya! I have a lot of difficulty figuring out the FOV settings for F1 2018. The FOV settings isn't vFOV or hFOV, and i have no idea how to translate their ...system... to my 1:1 FOV. I keep missing braking point's and apexes compared to my performance in assetto and iracing. Now, there are...
  8. Adams007

    Realistic first person camera, Closer third person camera, Wheelie fix 2017-11-21

    First person camera with changed FOV+ added lean in curbs. Third person camera- now you can make camera closer, Wheelie fix- changed angle wheelie, and added possibility to fall.
  9. A

    MotoGP 17 Total FX 3.9

    New version 3.9 compatible only with game Update 2 Actual updated version on Steam is Update 3. The mod won't work with it. Make sure you have "High Quality AFX" enabled in game graphic effect configuration, and to use standard resolutions (not ultrawide / 3 monitors). This mod may decrease...
  10. Bobby Pennington

    FOV and Input Lag/Latency

    I just made a video of what using the correct FOV per all the calculators and the math and how it can destroy your experience. I've been chasing my tail with my G27 settings and it turns out the biggest problem was the stupid FOV. Visit my boobtube page MulliganF1 for a full description of my...
  11. A

    Camera Freedom Mod - DiRT Rally 1.23 1.0

    This mod allows a full control over the head and dash cameras. Set the FOV using the preferences in-game menu and move the unlocked seat positioning with the numpad. Note: unlocked means you can also go outside the cockpit 3d model. Which ofcourse would destroy the game immersion. Use with brain...
  12. tylargh

    SUPPORT: How to change "pitch" angle of view

    Hi, hard to explain, but this is a setting that I've been trying to figure out how to adjust since I got AMS. Essentially it's the up/down tilt of the first person view in cockpit. This is trivial to adjust in Assetto Corsa, here's me demonstrating what I mean: I *think* there's a way to...
  13. GTSpeedster

    HOW TO: Proper Triple Screens Setup FOV & Monitor Angles

    I started this tutorial several years ago on other forums and have been tweaking it on occasion and will continue to do so as the technology and its application move forward. The bulk of it is mostly aimed to the titles with proper triple screen support such as rFactor, rFactor 2, Game Stock...

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