Instructions: As with my previous sound replacements, simply extract the "DarkGamerSoundPack" folder into your rFactor or AMS\GameData\Sounds and the SFX into your desired mod, choosing one of the two methods described on the Chevy 250's Sounds.
Reverse engineered a mates 2 step mod to work on other cars with my sound mod.
Still a WIP but will be releasing soon just need to check with permissions with whoever made the 3d model.