fantasy championship

  1. ASC57

    500 Tracks part 3 0

    Fantasy
  2. ASC57

    500 Tracks part 2 0

    circuito104 4,122 75 18,19505 74,196 18 desolation circuito105 4,81 75 15,59252 76,96 16 edgewater bay circuito106 4,699 75 15,96084 75,184 16 sunrunner bay circuito107 4,64 75 16,16379 74,24 16 Cape Trinity circuito108 4,687 75 16,00171 74,992 16 Horizon Arcipelago circuito109 4,015...
  3. ASC57

    500 Tracks pack first 10 0.0

    - Circuito Lungh Pis Dist Gara Giri Tot D G R G T R nome circuito - - - 75 - - - - 1 Pista 124 5,555 75 13,50135 77,77 14 Granite Lake 2 Circ90Fe 2,877 75 26,06882 74,802 26 Twain City Circuit 3 Pista 198 4,564 75 16,43295 73,024 16 Whitewater valley 4 circuito 4,42 75 16,96833 75,14...
  4. Joshua4669732

    F1 2017 Fantasy Driver Line Up 1.0

    Hello Guys this is my first mod that I have ever posted and it is a driver and engine supplier change to F1 2017 if you are looking for a new change of scenery. This mod does not change the look of any of the cars but changes drivers and things like that. Because this is my first mod I would...
  5. Jap

    F1 2016 Fantasy Quick Race Championships

    Hi all, Since F1 2013 I have been running Quick Race fantasy championships, where I progress through the seasons, include driver transfers, driver improvement etc. This is a problem with F1 2016 at the moment, until we crack editing AI performance. Until then, I can't really progress to 2017...

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Shifting method

  • I use whatever the car has in real life*

  • I always use paddleshift

  • I always use sequential

  • I always use H-shifter

  • Something else, please explain


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