ai editor

  1. Shummi2021

    AI Pit Stops Strategies Issues

    Could anyone tell how to adjust AI Pit stops strategies in RF2 races ? In RF1 it was simple and convenient using .GDB track file editing with such values for example PitStopStrategies { Fernando Alonso = 2 - 25,45 Kimi Raikkonen = 3 - 10,30,55 Valtteri Bottas = 2 - 20,59 Lewis Hamilton = 2...
  2. R00b_Driver

    rF2 Virtual Driver Builder 1.3.1

    Hi everyone, WHAT IS IT? This is my rF2 Virtual Driver Builder. It's a spreadsheet that will (hopefully) help you in creating your own Virtual Drivers, or customisable AI Grid and export them into rF2 for use in game. WHY? If you're new to rF2 you may have noticed that you don't get that many...
  3. General_RIMT

    Editing skin's RCD file | Can you edit ai skill?

    Hi everyone, so i've been tinkering with stuff on rfactor 2 and i've been trying to figure out a way to "bop" some cars for my offline ai races. The end goal is to have an IMSA/WEC grid with GT3's depending on the track (for the IMSA racetracks). Using this useful post, i was able to figure out...
  4. BeefyPeeg

    Request a Road America AI Update

    I have been driving BetOn's beautiful version of Road America (available in the Workshop), but am having a lot of trouble with the AI. They frequently attack too much of the inner curb of turn 11, the kink, launching them into the adjacent wall. Another area where the AI seem to run out of...
  5. D

    General Ai.ini Configuration

    Does anyone know of or have a link to a guide that explains the parameters found in "ai.ini"? Im trying to fix the ai for the reliant robin so I can actually race with them. Particularly these values: [PEDALS] GASGAIN=3.5 BRAKE_HINT=1.00 TRAIL_HINT=0.30 [LOOKAHEAD] BASE=26.6 SPEED_GAIN=0.8...
  6. DeuxAlpha

    AMS Talent File Editor 1.1.2

    This Editor is based on the original, older Talent File Editor that was used back in the day during the golden age of RFactor1, which can be found here. However, even though it does what it does well, I was looking for something a little more advanced, and after some time, I decided to create...
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