WRC Debuts Virtual Chicane At Rally Finland

WRC-Rally-Finland-Virtual-Chicane.jpg
Image: Red Bull Content Pool
The World Rally Championship has something new in store for this weekend's Rally Finland: Virtual Chicanes are set to make their debut.

Each year, WRC fans look forward to Rally Finland. The event is one of the most popular on the calendar due to its enormous speeds and even more enormous jumps on the gravel roads passing through the Finnish countryside. Rally cars approaching 200 kph on the stages make for an immense spectacle.

Of course, this also introduces a certain amount of danger to the equation. For tricky sections, chicanes have been a way to slow down cars when approaching, be that on permanent racing tracks or on rally stages. On the latter, these chicanes are usually created by placing big straw or hay bales for the cars to wind through.


At the 2024 Rally Finland, an alternative system is going to make its debut from August 1 to 4: For the first time, a virtual chicane will be part of a stage. This had been tested in Latvia at the shakedown only previously, but in Finland it will be part of the competition.

Placed again in the shakedown as well as the Ouninpohja stages, the virtual chicane is supposed to slow cars down without physical objects being in the way. That way, the risk of damage when striking a bale is reduced, and neither will they have to be moved back in case a car hits them, minimizing the risk of accidents with following cars while this is carried out.

How do virtual chicanes work?​

However, the virtual chicane really is all but a chicane. Instead, it is more of a zone within which teams need to slow down to 60 kph - once they did that, they can accelerate again. Drivers and their co-drivers will be made aware of these 200-meter long zones by markers placed 300, 200 and 100 meters ahead of its start. Additionally, the in-car warning box which is also used to display red flags shows when the virtual chicane has been reached and when the car has slowed down enough to pick up the throttle again.

WRC-Rally-Finland-Virtual-Chicane-Graphic.jpg

Image: WRC.com

The virtual chicane itself is not really new, as series like the European Rally Championships have used it before, and the concept has been explained in a YouTube video uploaded almost ten years ago already. Oh, and of course, there is a penalty for not slowing down enough, too. For each kph over the limit, two seconds will be added to the stage time.

Predictably, drivers are not exactly thrilled with the prospect of having to slow down in the middle of an open track. Hyundai driver Esapekka Lappi told Autosport.com: "I have to take my eyes off the road and look for a green light. In shakedown it is fine as you have low speed, but in Ouninpohja you will arrive at this place at 185km/h, I don’t want to take my eyes off the road. It’s a bad system.”

Rally fans are not particularly convinced, either, as several Reddit posts show. There are some who see the upside of it, as moving hay bales back in place usually requires heavy machinery, but many fans do not understand the reason behind the change.

Editor's Take​

It is a bit of an odd one, this introduction of a virtual chicanes - especially since they are slow zones and not chicanes at all. Of course, the thought of increasing safety is a good motivation behind this, as you obviously cannot rework rally stages like you can with purpose-built racing circuits.

However, I feel like there could have been a better solution to this, particularly considering Lappi's comments. Taking your eyes off the road, especially a gravel one, at close to 200 kph just seems a lot riskier as well. Maybe the tracking system that visualizes the distance to the virtual chicane can be optimized to avoid this, then the whole concept might work better. The GPS system needs to work flawlessly, too, to avoid confusion on where to actually slow down.

In general, I feel like it is counterintuitive to brake for something that is not physically there. On the other hand, it levels the playing field - the hay bales of a proper chicane could open up the trajectory if they are slightly moved over and over again, but not enough for tractors to move in and move them back. In theory, that could give teams that run later in a stage a slight advantage in these spots.


Assuming that the chicane is the same for everyone, it also takes away driver skill as a difference maker - those who thread the needle perfectly could gain time in the hay bale chicanes, while that is unlikely in the virtual chicane.

That said, the introduction of virtual chicanes is a bit of a double-edged sword. They do reduce certain risks inlcuding the one of car damage, but your average rally stage has enough other small hazards that can have big consequences, too.

With rally still being relatively pure when it comes to its racing environments compared to circuit racing, it feels like virtual chicanes are something that just do not really fit in with the rest of the event, kind of like hybrid powertrains - which will be ditched for the 2025 season.

I guess we will have to wait and see how these virtual chicanes work in competition, then. But I also feel like a lot of the controversy could have been avoided by not calling them "virtual chicanes" when they are not.

What are your thoughts on the introduction of virutal chicanes at Rally Finland? Let us know on Twitter @OverTake_gg or in the comments below!
About author
Yannik Haustein
Lifelong motorsport enthusiast and sim racing aficionado, walking racing history encyclopedia.

Sim racing editor, streamer and one half of the SimRacing Buddies podcast (warning, German!).

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Comments

Premium
What a load of rubbish…. Who comes up with this stuff.

Can you imagine what Colin would say…

Make the chicane out of real stone blocks… see if try to move them… I suspect they would give them a wider berth than a hay bale…
 
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Club Staff
Premium
Make the chicane out of real stone blocks… see if try to move them… I suspect they would give them a wider berth than a hay bale…

Then it reduces the areas where it can be placed.

One thing to remember is that chicanes aren't there to make a possible difference in stage times, it's there to reduce the average speed so the stage isn't too fast.
The "virtual chicane" or slow-zone does this in a way that is the same for every driver, instead of a chicane that can change.
It also can add a tiny tactical element to it. Depending on how the road is heading in to the zone and out. When in the zone should you slow down.
 
If the cars are too fast, then change the specs to slow down the cars. I do think they are getting a little crazy, they're roughly on par now with the Group B era.

Another more palatable solution may be to build an actual chicane at that location. Just a little twisty bypass road there instead of making a chicane in the straight road.
 
If the cars are too fast, then change the specs to slow down the cars. I do think they are getting a little crazy, they're roughly on par now with the Group B era.
Group B once again being view through rose-tinted glasses. Group A cars from 1990s were already quicker than Group B cars. WRC cars from 2017 to 2021 were the fastest in the history. Current Rally1 machinery is probably slower by a small fraction, mainly due to less aerodynamics.

In fact, 2017-2021 WRC cars caused Ouninpohja in 2017 to be significantly reduced in distance in order not to exceed certain average speeds. From 2018 to 2023 only small section of Ouninpohja was run in Rally Finland. This year is back in full 33km layout. Don't like virtual chicanes, haybells or tyre chicanes would probably be an equally good compromise. But we have to realise that slowing down Ouninpohja a bit is better than changing the cars completely. There are no major issues with overall speeds of Rally1 cars anywhere else.
 
Group B once again being view through rose-tinted glasses. Group A cars from 1990s were already quicker than Group B cars. WRC cars from 2017 to 2021 were the fastest in the history. Current Rally1 machinery is probably slower by a small fraction, mainly due to less aerodynamics.

In fact, 2017-2021 WRC cars caused Ouninpohja in 2017 to be significantly reduced in distance in order not to exceed certain average speeds. From 2018 to 2023 only small section of Ouninpohja was run in Rally Finland. This year is back in full 33km layout. Don't like virtual chicanes, haybells or tyre chicanes would probably be an equally good compromise. But we have to realise that slowing down Ouninpohja a bit is better than changing the cars completely. There are no major issues with overall speeds of Rally1 cars anywhere else.
The fastest stage average in WRC history was achieved by a Group B car though, and it wasn't at Finland. Still prefer the Group As personally :)

Changing the cars is sorely needed because the series is dying, and these solutions won't help its popularity one bit. They are bent over keeping Hyundai and Toyota happy, while nobody else is seriously interested in joining.
 
They should get rid of this Hybrid engine all together really. Its too expensive. I love WRC (or at least used to). There is now hardly any manufacturers. Half the competitors for Rally 1 drivers championship are temps. The championship has become a bit of a joke. Now they changed the points system to some Saturday / Sunday rubbish... and now this.. I dunno, this is starting to seem like it's for an audience that I am no longer part of.. and actually not sure anyone is part of. They are killing WRC. Soon there'll be two manufacturers, two permanent drivers and no-one will care who wins because it will be a completely meaningless accomplishment.
 
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It's alright folks they're going to turn WRC into TRC... :roflmao:

WRC lost it's way after the 90s and has been struggling to remain relevant ever since... They were late to the hybrid party so should go to full electric for a class to entice the manufacturers... Or try going hyrdrogen... Better yet open up the regs...

But it's not like Rally needs to remain technologically relevant... They just need manufacturer interest... And they weren't getting enough of that with ICE engines, hence they tried hybrids as a way to keep the oil sponsors...

Whatever they do it'll probably make you feel like you've been talking to a drunk 80 year old about motorsports... Much like this virtual chicane idea...
 
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If the cars are too fast, then change the specs to slow down the cars. I do think they are getting a little crazy, they're roughly on par now with the Group B era.

Another more palatable solution may be to build an actual chicane at that location. Just a little twisty bypass road there instead of making a chicane in the straight road.
Cars are not too fast, stages like Ouninpohja are.
 
Are traffic cones getting too expensive or is there a shortage of hay bales? I liked seeing the cars maneuver through the chicanes! Now we have the technocracy taking over everything and making it "better".
 
The WRC already had gymkhana like stages, be them stadium super specials, or city stages that often have a spot where you have to do a donut before continuing. Not sure why this is the dealbreaker for y'all when there's more pressing issues with the series, like the '24 points system that should've been scrapped already but somehow still exists.
 
there's more pressing issues with the series, like the '24 points system that should've been scrapped already but somehow still exists.
The new point system has given us far better racing on sundays. I'd hate to see it scrapped. Maybe some adjustments to the score handouts but jesus imaginary christ don't give us the cruising on sunday back. That was a disgrace to the spectators along the SS.
 

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