The rider transfer market has been detailed for MotoGP 24, following only a brief overview previously.
One of the most significant new features for this year’s official MotoGP game is the ‘Riders Market’ - but aside from a very brief snippet in the reveal trailer, how it works has not been entirely clear.
Now, a dedicated trailer for this element has been released – and, well, it’s still not entirely clear.
But, at the very least, further details are now obvious.
In the main single-player career in past Milestone-developed MotoGP games, you can create your own team or ride for an existing outfit as you progress through the various undercard tiers.
But, at the end of each season, while you could negotiate a deal to switch teams and even classes, nothing else changed. The next in-game, all of the rosters remained the same, apart from you.
At least, this changes with MotoGP 24. Following the initial teaser only showing top-class riders switch, though, it was believed that the system could be extremely restricted.
However, now it has been showcased that other riders switch teams, selected by the AI and some riders even get promoted through the ranks.
For example, current Moto2 rider Celestino Vietti is shown to have moved up a category to the VR46 MotoGP squad. This is pertinent, as Vietti is a member of the VR46 Academy.
Meanwhile, current Moto3 rider Daniel Holgado moves up and into Vietti’s vacated Red Bull KTM Ajo Moto2 seat.
What happens in the premier category remains to be seen, but presumably some riders retire.
Alongside the Riders Market feature, and AI-controlled riders now also receiving penalties and warnings from stewards, the riding performance of the Moto2 class is claimed to be changed based on real-world rider feedback.
According to Milestone, they will feel slightly more unstable at the beginning of the braking phase but also feature stronger engine braking. Once the brakes have been released, it is stated that Moto2s will be more manoeuvrable during fast changes of direction.
We will see for ourselves when the game releases across all major platforms on 2nd May 2024. Let us know in the comments below, or @OverTake_gg on X, if these are welcome changes.
One of the most significant new features for this year’s official MotoGP game is the ‘Riders Market’ - but aside from a very brief snippet in the reveal trailer, how it works has not been entirely clear.
Now, a dedicated trailer for this element has been released – and, well, it’s still not entirely clear.
But, at the very least, further details are now obvious.
In the main single-player career in past Milestone-developed MotoGP games, you can create your own team or ride for an existing outfit as you progress through the various undercard tiers.
But, at the end of each season, while you could negotiate a deal to switch teams and even classes, nothing else changed. The next in-game, all of the rosters remained the same, apart from you.
At least, this changes with MotoGP 24. Following the initial teaser only showing top-class riders switch, though, it was believed that the system could be extremely restricted.
However, now it has been showcased that other riders switch teams, selected by the AI and some riders even get promoted through the ranks.
For example, current Moto2 rider Celestino Vietti is shown to have moved up a category to the VR46 MotoGP squad. This is pertinent, as Vietti is a member of the VR46 Academy.
Meanwhile, current Moto3 rider Daniel Holgado moves up and into Vietti’s vacated Red Bull KTM Ajo Moto2 seat.
What happens in the premier category remains to be seen, but presumably some riders retire.
Tweaked Moto2 Performance
Alongside the Riders Market feature, and AI-controlled riders now also receiving penalties and warnings from stewards, the riding performance of the Moto2 class is claimed to be changed based on real-world rider feedback.
According to Milestone, they will feel slightly more unstable at the beginning of the braking phase but also feature stronger engine braking. Once the brakes have been released, it is stated that Moto2s will be more manoeuvrable during fast changes of direction.
We will see for ourselves when the game releases across all major platforms on 2nd May 2024. Let us know in the comments below, or @OverTake_gg on X, if these are welcome changes.