IndyCar Game "Not Close In The Short Term"

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Image: IndyCar / Motorsport Games
The 2024 IndyCar season is in the books – what is not, though, is a timeline for the work-in-progress IndyCar game, according to IndyCar CEO Mark Miles.

Despite being one of the most exciting open-wheel racing series in the worl, IndyCar is still looking at 20 years and counting of being without an official video game. Of course, licensed content can be found in the likes of iRacing or rFactor 2, plus historic CART-era vehicles in Automobilista 2, but the gap to 2004’s IndyCar Series 2005 - confusingly portraying the 2003 season – remains a bit baffling, to say the least.

Of course, the attempt was there. Motorsport Games intended to release an officially licensed game in 2023 originally, but has since lost the license – which went back to IndyCar, including all the assets that had been developed already. The game is supposedly in a fairly advanced state, but without a developer to finalize the title.

While MSG has agreed to assist in handing things over to an eventual new developer, this seems not to be happening too soon, according to a report from US-based motorsports news website racer.com.


“We would like to see it happen”​

Long-standing IndyCar journalist Marshall Pruett asked IndyCar and Penske Entertainment – who own IndyCar – CEO Mark Miles about the state of things. The answer is likely to disappoint IndyCar fans who are also into sim racing: “I would say we’re not close to a title game in the short term.”

Supposedly, Penske Entertainment’s Senior Manager of Sponsorship Sales & Strategy, Ben Hendricks, “is on point for that. And then there’s another conversation with a person who has a whole different concept of developing a technology, not just a gamer”, according to Miles. What exactly this could entail remains to be seen.

Miles continued stating that the game is “within a given number of priorities. I would just say we would like to see it happen, and we have a really smart young executive (in Hendricks) that it’s a meaningful part of his responsibility to try and see how to land it.” Hendricks has worked as Coordinator and, later on, Manager of Marketing & Communications for NASCAR between 2018 and 2020.

A licensed IndyCar game featuring the full calendar of tracks would see some great venues being recreated as first-party content that are usually not in racing games or sims that often. Barber Motorsports Park in Alabama comes to mind, as it is only officially available in iRacing, or the Mid-Ohio Sports Car Cours. The latter is also in RaceRoom as well as iRacing, but given the status of the track, it is odd to not see it more often.

IndyCar Fans Know Delays​

However, you could also argue that the long delay regarding the official game is about par for the course when looking at IndyCar’s current race car. All teams use the Dallara IR-18, which was launched as the DW12 in 2012. The car first ran with a universal aero kit, then transformed into a winglet-laden spaceship using aerokits by Chevrolet and Honda between 2015 and 2017, before the current aero kit resembling 1990s CART cars was introduced for 2018. In 2020, the aeroscreen, IndyCar’s answer to F1’s Halo, was made mandatory on the car.


Over the years, IndyCar has looked into a brand-new design several times, but this has been postponed several times. Despite the different look and designation, the IR-18 still uses the same chassis as the original DW12. This means that with the conclusion of the 2024 season and no replacement planned for 2025, the car is set to enter its 14th (!) year of service.

Similarly, talk of a third engine manufacturer besides Chevrolet and Honda keeps emerging every few years, with none having actually joined the series thus far.

What would you like to see in an official IndyCar game? Let us know in the comments and join the discussion in our forums!
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Yannik Haustein
Lifelong motorsport enthusiast and sim racing aficionado, walking racing history encyclopedia.

Sim racing editor, streamer and one half of the SimRacing Buddies podcast (warning, German!).

Heel & Toe Gang 4 life :D

Comments

no thanks for the Indy car game like LMU which is a rF2 standalone....but a F1 licence game with the rF2 engine, why not, not hyped at all by the Indy cars.
 
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Sorry, but anyone with half a brain knows MSG simply do not produce the revenue to undertake things as envisioned ?

rF2 and LMU languish with the worse steam ratings of any frontline sim which in turn affect sales along with the continual negative attitude which permeates this hobby, whether you want to believe it or not.
 
Give Reiza a license to use Indycar in AMS2, they get a lot right with Indy car. I’m happy to have tracks and cars with custom championship in AMS2. Let someone else get on with a console game with all the bells and whistles
The F-USA 23 is very good indeed. Too bad that they couldn't licence it. At least we have our beloved modders to make the real liveries.
 
Premium
rF2 and LMU languish with the worse steam ratings of any frontline sim which in turn affect sales along with the continual negative attitude which permeates this hobby, whether you want to believe it or not.
Here all this time I thought it was lack of VR support, championships season, no driver swaps, no save game and other featchers that have not been added in 9 months. We have a endurance race sim, that specializes in sprint races.
 
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Give Reiza a license to use Indycar in AMS2, they get a lot right with Indy car. I’m happy to have tracks and cars with custom championship in AMS2. Let someone else get on with a console game with all the bells and whistles
I'd vote for the ability to upload championships for AMS2 - barring a few folks we all have pretty similar car/track collections.

The ability to upload a particular Indycar season with all the configs of the season sorted, or indeed any class for that matter - that would be excellent, mostly as I'm lazy, but also I'd say many folks here enjoy sharing that which they do.
 
I wonder how much it would take to crowd fund this title...

There's obviously people keen for it... And it needs to be on a good engine that will do oval racing justice...
 
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the Indy car in rF2 is 200x better.
Every car in rF2 is 200x better just people dont like to admit it. Porsche Carrera Cup, touring cars (btcc) are the best to drive of any sim that type of car is included in. That goes for Indycar too, from the engine sounds to the way the cars move around is most accurate in rF2.
 
Every car in rF2 is 200x better just people dont like to admit it. Porsche Carrera Cup, touring cars (btcc) are the best to drive of any sim that type of car is included in. That goes for Indycar too, from the engine sounds to the way the cars move around is most accurate in rF2.

It's easy to admit it... I have spent more time in rF2 than any other sim over the past year...

We just need a developer that is obviously good with graphics and UI to work on that engine... S397s UIs and lack of general care for making it easier to set up and get on track has been what has held it back... Add in the MSGS dramas over the years and it's easy for the average consumer to find things to hate...

It has one of the best tyre codes and online capabilities going, especially weather and track grip syncing... Yet we see developers waste time on other engines that have grafted version of this physics code onto other graphics and physics engines... Including S397...
 
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Give Reiza a license to use Indycar in AMS2, they get a lot right with Indy car. I’m happy to have tracks and cars with custom championship in AMS2. Let someone else get on with a console game with all the bells and whistles
Nobody is stopping Reiza to grab the license to produce such a game. And the funny thing is that everything came as expeceted - the most vocal person talking about this topic has disappeared into nowhere while his product is nowhere to be seen and everyone who cried about MSG having the Indycar lisence has shut up and we are at status quo now. So why all the fuzz? :)

And btw: looking at how LMU turned out I wouldn't be put off my an Indycar game with the same attention to detail and quality.
 
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Premium
Ah yes, the good old "my sim is the best there is" debate. Never gets old.

Back to topic:
I'd love to have a Indycar sim but I think it's not that easy since the series runs on many street courses (=harder to rebuilt because of thousand of trackside objects) and also offers different racing (road vs oval).
 
Seems like a sim that is 200x better and very inexpensive should be #1 in sales and participation. Something doesn't add up...
With your logic : Mc Donalds is the number 1 about the burgers sale, is it the best quality ? Certainly not, your logic is a fail.

The dogs can't appreciate the caviar, and prefer Mc Donalds or Forza ;) rF2/LMU is a niche game, like the caviar, for the very high skilled drivers with very high standard. And it's very expensive, I have spent 1000€ for Kartsim complete EU+UK....
 
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