Gran Turismo 7's 'Sophy' AI Receives Revolutionary Revamp

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Sophy AI is improving and gaining more intelligence as Gran Turismo 7 reaches 2025. Image: Gran Turismo
Gran Turismo 7's famous 'Sophy' AI model has been undertaking a breadth of new tests and finalisations with some of the best drivers in the world at the GT World Finals in Amsterdam. Better racing with new and improved emoticons feature in the future of Gran Turismo 7's AI 'Sophy'.

Fancy yourself against some of the best drivers in the world? The new iteration of the 'Sophie' AI was fine-tuned over the World Finals weekend, and it is very nearly ready to hit Gran Turismo 7. Professional Gran Turismo drivers have set the pace for the AI to hit, so make sure you jump into your rig and get yourself practising at your favourite circuit wherever you are in the world!

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With these new updates, Gran Turismo's 'Sophy' current AI will be almost unrecognisable. Image: Gran Turismo

Updated Emoticons Dicate How 'Sophy' Is Feeling​

With the updated emoticons above the 'Sophy' AI, the player will be able to tell exactly how the AI is doing with multiple options throughout the entire event. The new emotions range between confidant and nervous, as well as a multitude of other feelings in between.

Players can control the AI to dictate aggression, difficulty, and overall pace. This tool is fantastic for practising your racecraft and patience, with some of the new AI settings being on an e-sport driver level.

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'Sophy' AI's extensive intelligence. Image: Gran Turismo

Not only have there been some aggression and difficulty tweaks, but the race strategy is also customizable and player-controlled. This is fantastic for simulating race and stint distances

Gran Turismo will use feedback to correct issues with the car's response. The AI should be able to accurately predict what happens further up the road; currently, it has some issues, but it is a goal for the future that the team will undoubtedly hit in 2025.

What do you think about the new 'Sophy' AI updates and changes? Is it a tool you want to use to progress your racing? Let us know in the comments down below!
About author
Connor Minniss
Website Content Editor & Motorsport Photographer aiming to bring you the best of the best within the world of sim racing.

Comments

Premium
As for the name, I blame Eliza, but males and their need to feminize things is comical at best. There's a reason we women name our babies, and even our trinkets, we're built for it.

And on the AI front, a DARPA like challenge where AI is used to across racing sims is long over due. I wanna see Sophy declare the iracing tire model trash. officially.
 
"Not only have there been some aggression and difficulty tweaks, but the race strategy is also customizable and player-controlled. This is fantastic for simulating race and stint distances"

Man, I wish AMS2 got something like that....
 
Premium
"Not only have there been some aggression and difficulty tweaks, but the race strategy is also customizable and player-controlled. This is fantastic for simulating race and stint distances"

Man, I wish AMS2 got something like that....
I think the gt7 devs have slightly more resources than Reiza . But yeah, it would be great to see this in more sims. I’m sure we will, I wonder if ac evo will have proper ai ?
 
I think in this day and age people who want good AI have to go where the money is and where there is no time for a "small team" excuse...

GT may be "too casual" these days for a lot of the chest beaters who have slagged it off for years... But the last decade has seen the difference between simulation and GT in the mainstream perception drastically dwindle with pCARS and ACC bridging the gap upon release and S397 dumbing down the rF2 engine until the last few years...

LMU wouldn't be classed as a "super serious simulation" by some corners of the sim racing media a decade ago... It'd just be a simulation and would be called simcade by some...

That's just how far the needle has moved...
 
S397 dumbing down the rF2 engine until the last few years...
where ? when ? proof ?
I just hope EA and codemasters will lose the F1 licence for s397, they have proved with LMU they can do a superior game. I can't imagine a F1 game with LMU graphics, physics, sound, and laserscanned tracks, my dream of simracer.
 
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where ? when ? proof ?

When they took over... And they haven't cleaned out that crap physics from their rF2 content either...

Go drive a Tatuus F3 Asia and treat it the same way you can treat the worst of the SETA tyres over the years...

Max front wing, minimum rear wing, flat camber and then you'll find gobs of time...

Throw physics out the window... It's got that SETA grip profile that made pCARS both derided by hardcore sim racers and loved by the casual... It's actually the perfect representation of why I found AMS2 1.5 as grossly out of my comfort zone as I did... It's like Reiza decided to follow the worst years of S397 just as S397 had cleaned up their act...

I just hope EA and codemasters will lose the F1 licence for s397, they have proved with LMU they can do a superior game. I can't imagine a F1 game with LMU graphics, physics, sound, and laserscanned tracks, my dream of simracer.

This I agree with, it's like Reiza working on the rF2 engine instead of S397 for me... If that had happened we'd have an awesome AMS2 right now instead of something with very questionable bugs...

And we'd have that wonderful F1 game you dream of...
 
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When they took over... And they haven't cleaned out that crap physics from their rF2 content either...

Go drive a Tatuus F3 Asia and treat it the same way you can treat the worst of the SETA tyres over the years...

Max front wing, minimum rear wing, flat camber and then you'll find gobs of time...

Throw physics out the window... It's got that SETA grip profile that made pCARS both derided by hardcore sim racers and loved by the casual... It's actually the perfect representation of why I found AMS2 1.5 as grossly out of my comfort zone as I did... It's like Reiza decided to follow the worst years of S397 just as S397 had cleaned up their act...



This I agree with, it's like Reiza working on the rF2 engine instead of S397 for me... If that had happened we'd have an awesome AMS2 right now instead of something with very questionable bugs...

And we'd have that wonderful F1 game you dream of...
not interested by reiza, but by s397, and i didnt read your post, s397 has pushed rF2 so much particulary about tyres and graphics.
 
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Please, tell me, in what fantasy world you live in to even have a though that something like that is even remotely possible?
This, or you need to change your dealer.

and all is possible in the world, now the men can be pregnant ;), go out from your forest dude, we are in 2024, near 2025, never say never.
 
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not interested by reiza, but by s397, and i didnt read your post, s397 has pushed rF2 so much particulary about tyres and graphics.

S397 have done a good job with the graphics... Not so much with the physics... Took them ages to figure out the tyre model and they're still figuring things out or late updating... Even in LMU there have been tyre revisions...

But they aren't alone in the industry... They don't have the excuse of a broken physics engine like other developers do, all of their borked physics is their own doing on a proven physics platform...
 
S397 have done a good job with the graphics... Not so much with the physics... Took them ages to figure out the tyre model and they're still figuring things out or late updating... Even in LMU there have been tyre revisions...

But they aren't alone in the industry... They don't have the excuse of a broken physics engine like other developers do, all of their borked physics is their own doing on a proven physics platform...
sorry but if you try the old cars made by ISI and the new one with s397 only, it's not a gap, it's a canyon about the difference, night and day, if you don't see it, I understand you like Reiza or Kunos.
 
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sorry but if you try the old cars made by ISI and the new one with s397 only, it's not a gap, it's a canyon about the difference, night and day, if you don't see it, I understand you like Reiza or Kunos.

Nah I prefer ISI... They made that engine and are responsible for it's reputation as having great physics...

S397 screwed the pooch when they took over... Made people who care about physics look at other options like Reiza or Kunos...
 

and all is possible in the world, now the men can be pregnant ;), go out from your forest dude, we are in 2024, near 2025, never say never.
This has nothing, literally nothing to do with S397 being able to make a F1 game instead of EA/CM.

When you think about F1 game you think only about physics and driving the cars. What makes F1 games (or at least EA thinks so and would never back away from it) is also everything around. The 3d cut-scenes, the team, the plot, the experience of being the driver with the fame and all the sh&% around that. Most of this is completely unachievable in the current engine S397 has.
 
This has nothing, literally nothing to do with S397 being able to make a F1 game instead of EA/CM.

When you think about F1 game you think only about physics and driving the cars. What makes F1 games (or at least EA thinks so and would never back away from it) is also everything around. The 3d cut-scenes, the team, the plot, the experience of being the driver with the fame and all the sh&% around that. Most of this is completely unachievable in the current engine S397 has.
you are right, I have forgotten the sim 4 parts in the F1 games
 
Nah I prefer ISI... They made that engine and are responsible for it's reputation as having great physics...

S397 screwed the pooch when they took over... Made people who care about physics look at other options like Reiza or Kunos...
I think you are alone in your boat, cause almost all the rF2 users have requested to "upgrade" the old ISI content to the s397 standard....particulary about the tyres....but in your case, it's like giving caviar to a dog ;), he can't appreciate it ;)
 
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