F1 23 Gets Closed Beta, Applications Now Open

F1 23 to get a public closed beta.jpg
The the F1 season in full swing, we are yet to hear any information on the next game in the official F1 franchise by EA Sports and Codemasters. Yesterday, the development team announced a closed beta for which applications are now open.

Image credit: EA Sports/Codemasters

Formula One in 2023 is away with three races down and the little matter of 20 still to go. Now that the yearly routine has begun and fans are ever more excited for each weekend's racing, attention turns to the official F1 game.

We are yet to hear any concrete information on the upcoming title dubbed F1 23 despite being just two months from the anniversary of last year's game release. Whilst not true information on the game itself, Codemasters and EA Sports did announce last night that the upcoming release would be getting a closed beta.


Applications for this public closed beta are now open and close on Friday 21 April. If you want to take part in this wide-scale test, show your interest by signing up to the EA Playtesting program. Sign up to the scheme with an EA account and select the F1 game program.

A good sign for F1 23?​

Last year's official Formula One game, F1 22 released with several bugs, glitches and issues. Whilst this was the first time EA had overseen the development of an F1 game for some time, one wouldn't expect such a buggy launch for one of the largest games studios in the world. Clearly looking to right past wrongs, it's good to see that EA is setting up all the tools needed to make the 2023 game more of a success.

Will you be participating in the F1 23 Closed Beta? How excited are you for the next Formula One game?
About author
Angus Martin
Motorsport gets my blood pumping more than anything else. Be it physical or virtual, I'm down to bang doors.

Comments

I passed on last year’s edition, for the first time since the original game in 2010. Over the years, I have realized that this game grabs my attention for a few weeks and then, I lose interest and don’t play it anymore. Considering how expensive it is at launch, and how buggy it is every single year (not just last year), I can spend my money elsewhere.

Many things were irritating when I played the game: the races are usually uneventful, the AI never makes mistakes, etc. That and the addition of useless stuff like F1 Life (last year) or Breaking point (in 2021) mean I won’t buy the game in 2023.
 
its totally irrelevant if you ever have driven a race car, running with a gun through a ruined city, flying a jet or a space craft, fighting with aliens, medieval knights or monsters and deamons.
Most nobody did that IRL ;)
To have fun with your game is what really counts. :)
And nobody cares if you do or not :O_o:
 
Heh, every new EA/Codies teaser just gets me reinstall my F1C99-02, now playing with 4K optimization for nowadays 65" TV and AMD graphics and modern day simrig. Gets me every time (edit: and now with even more F1C mod material, long gone from the Internet, but just found on DVD's in my garage!).

Think last time I really used time on Codies was in their '13 version, teased by the classic content, but dissapointed with not full 1990 grid, once again due to silly exclusive rights reasons.

Which might be a bit silly, having both '20 and '22 titles in my Steam library (via Steam Sales), but never relly got more than a pit-out/pit-in on those.

Really don't know what EA should do to get me jump back on the band wagon.
But beta-release news are definitely not one of them, leading thoughts to half baked full releases with numerous quickfixes dropping for the entire remaining season.

Maybe a title fully baked within first three real world grand prix weekends will do it.
Until then, I'm back to enjoying 60ies sports car racing and ancient single seaters from ISI immensely.
 
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I passed on last year’s edition, for the first time since the original game in 2010. Over the years, I have realized that this game grabs my attention for a few weeks and then, I lose interest and don’t play it anymore. Considering how expensive it is at launch, and how buggy it is every single year (not just last year), I can spend my money elsewhere.

Many things were irritating when I played the game: the races are usually uneventful, the AI never makes mistakes, etc. That and the addition of useless stuff like F1 Life (last year) or Breaking point (in 2021) mean I won’t buy the game in 2023.
exactly the other way round for me, last year's edition the first since one a few years ago where the historic content looked interesting (and wasn't). Really liked '22 a lot, but my career is stalled somewhere in the middle of the season, so seems like it could not really grab me like online racing with iR or ACC can.
 
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F1 22 is the first Codemasters F1 game I've played (VR player here) and I enjoy it for all the things that make up an F1 event, exactly as @Andy_J said above. The "F1 Life" part and the supercars seem like a bad joke, but it's a fun game. I'll maybe feel different if I feel like I am buying the same game again this year, with a bunch of new bugs waiting to be fixed. Here's hoping the playtesting actually proves fruitful.
 
Unless you have actually driven a F1 car, you have no idea if it feels real or not. You can't compare it to driving your minivan to be honest. Not that I like it either.
Of course not, but the physics, the ffb and the immersion of the VRC or RSS mods are way better than the ones with F1 22. I feel like I'm progressing each time I'm in the car. With the F1 it's really unpredictable for me that it takes all the fun away. Also, the AI doesn't make it any better.

It's just how I feel with this game.
 
Each to their own I say. I love the complete F1 racing simulation. The strategy, the pitstops, the safety cars and the atmosphere. You stick with AC and a modded car. :thumbsup:
That's completely true. If the physics and level of simulation of F1 23 are better for sure I'll play it, but it doesn't seem the game is going to go to that direction.
 
That's completely true. If the physics and level of simulation of F1 23 are better for sure I'll play it, but it doesn't seem the game is going to go to that direction.
Care to say how is any AC F1 mod car better than the codies game, when AC doesn't even simulate most of the systems F1 cars have, like active diffs or active brake bias?

Every F1 codies thread is the same "oh but the physics", and everytime i ask for concrete evidence of the physics being "worse", i get silence.

If fanboyism wasnt such a big thing these days, the cynic in me would almost think that RSS rather enjoys people going around promoting their stuff to irrealistic levels at any oportunity.

Edit: mind you, i am sure there are other things in which a modern F1 car in another sim could be better at, like lack of exploits or some other, but nobody ever gave me any solid evidence of those.
 
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Plenty of people talking how AC is better F1 ... but the AI in AC is arguably the worst in all of sim racing, so no point just driving if i am on the track by myself. And with no career more and no realistic rules.
 
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Premium
From the first edition (2009?) to 2020, the game got better little by little every year. We skipped 2021 but 2022 is disappointing. Recently drove in 2020 and I immediately noticed that the graphics in 2020 are just more beautiful than in 2022.
I hope 2023 goes in the right direction again.

The 2022 cars drive different from the 2020 cars in the game. They have a more glued to the ground feeling, but I can feel the same with F1 2022 cars in rF2. So I guess it is the new ground effect what makes the change in driving, not because Codies did a bad job. And yes, I prefer driving an F1 car in rF2 to Codies, but Codies does give the whole experience with all the rules of F1. That also has something.
 
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its totally irrelevant if you ever have driven a race car, running with a gun through a ruined city, flying a jet or a space craft, fighting with aliens, medieval knights or monsters and deamons.
Most nobody did that IRL ;)
To have fun with your game is what really counts. :)
And nobody cares if you do or not :O_o:
Actually it's totally revelant. The poster said " feel real". That to me means the poster knows what a real F1 car feels like to drive. If the poster had said, "I don"t like the feel or I can't seem to get it to respond to my inputs like other sims", then you would be correct that prior experience would not be the determining factor in the game's play.

Having fun is one thing, feel real is another.
 
Polish the turd a little bit, change liveries, avoid improving the arcade feel, avoid improving any PC related matters (mouse input), only focus on consoles, milk the customers.

Rinse and repeat every year.
 
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I'll never understand titles like GT, F1, WRC, Forza etc... They have massive fan bases & yet they're disappointing the hardcore sim racing fans.
I'm sure the physics are fine, it's just that all the cars have ASR, TC & ABS on high mode. All they need to do is create a "fanatics" profile, switch off aids and you satisfy everyone... I mean, it's 20 years since the ISI engine. I'm sure if they switch off the aids from GT it will be mindblowing, I can't imagine the Japanese engineers not creating some incredible masterpiece, but the stupid marketing team won't let them do it.
 
I bought F1 2022 recently. It looks very nice and play’s very smooth and all but the overall feeling is a bit to lifeless to my taste. You can trow the car in any corner and put the pedal to the metal and still the car will stay on track. I miss the raw feeling of GT cars, the golden oldies open wheelers And all the other great cars we often see in other sim’s. Those cars which need a gentle press on the pedals to keep it on the track. All in all, F1 2022 is a nice game but to clean for me. F1 2023 will be no different I guess.
 
I own every one of the Formula one sims. And I mean everyone. After Microprose GP4, only F 2020 does it for me. They hit that one just right in my opinion.
 

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Angus Martin
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Shifting method

  • I use whatever the car has in real life*

  • I always use paddleshift

  • I always use sequential

  • I always use H-shifter

  • Something else, please explain


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