Subscription Models in Sim Racing: Unsurprisingly Unpopular

Subscription-Models-IRacing.jpg
Image: iRacing
Subscription models are everywhere these days - and not even sim racing is immune. Unsurprisingly, our community is not exactly thrilled with them, either.

In today's day and age, subscription models have become quite commonplace. There is no escaping it, whether you are a movie buff with streaming services like Netflix or Disney+, or a gamer with the need of a PlayStation Plus or Xbox Live subscription to even play online.

With the cost of living going up all over the world, the practice has become rather unpopular. Sim racing has been no exception to this monetisation method, iRacing perhaps being the most prominent example with an annual subscription typically costing over €100.

OptionVotesPercentage
I don't like it70774.7%
I don't like it for hardware828.7%
I don't like it for software808.4%
It's fine for software757.9%
It's fine727.6%
It's fine for hardware171.8%
Other, please comment171.8%

We were curious to know where the many within our community would draw the line. So we recently ran a poll - here are the (hardly surprising) results.

Overwhelming Majority​

Despite options being given to vote okay or not okay for software or hardware, the only result to reach a double digit's value in percentage was "I don't like it" - period. Almost three quarters of the votes were cast for this option, so it is safe assume that this result was perhaps a formality. So for the sake of not just ending it here, we shall look at the other results.

In that distant second place is 'I don't like it for hardware', the idea of which is interesting. Whilst not seemingly apparent in sim racing, one example we know of being Primax with their Crystal Light virtual reality headset. To purchase it to begin with costs around $600 but after that, you cannot use it without the appropriate software.


To Primax's credit, they could have quite easily elected for an endless renewal subscription model but instead if consumers opt for the subscription, they do not have to pay more after 24 months. This sets the buyer back just under $12 per month, totalling up to just short of $300 over those two years. Meanwhile if the customer opts for a one-time subscription payment, it comes with a 10% discount to the 24 month cost.

It is quite understandable though that if people are shelling out money to buy the physical product, paying more on top of it to function as intended will probably make people think they are being stiffed. But it is no worse than a hardware subscription where if you decide to not renew it, a bunch of bailiffs will come to repossess the product.

Perhaps it is unsurprising that the option in our poll for those who would accept a subscription for hardware was by far the least selected, receiving less than 2% of the vote.

Software Subscriptions: A Popular Choice​

Whilst accepting hardware subscriptions did not get a lot of votes, surprisingly accepting subscription models for software was about as popular as the options with turning down subscriptions for both software and hardware. With the vast range of services available for sim racing, it is no surprise that this has become quite commonplace.

There are applications available that utilise subscription models, overlay apps (RaceLabs, SDK) or ones that provide players with setups (VRS, Coach Dave) which aim to deliver an enhanced or more convenient experience. Of course, iRacing's subscription model has proven quite unpopular within our community, with the main gripe seemingly being that players have to pay for content that they cannot access if they choose not to resubscribe to the service.

Speaking of sim titles with subscription models built in.

LMU RaceControl.jpg

The team behind rF2 and LMU recently revealed their subscription model for their online RaceControl service. Image: Motorsport Games

Le Mans Ultimate's newly revealed online hosting service RaceControl expansion has a bunch of features available to those who pay a subscription. The benefits from this include access to online championships, extended registration to individual races, priority in reporting incidents and getting access to all downloadable content for both LMU and rFactor 2.

With LMU still being in early access, there has been plenty of discourse already regarding the DLC packs being released while the game still technically has not had its full release. So logically, that critique would only be exemplified with a subscription model, and there are probably more than a few people out there unwilling to accept this from a title in early access or open beta.

But if the title is complete and allows players to access content if they have bought it without the subscription, it seems there is some room to experiment with those willing to put their money towards it. However, it is safe to say that if any sim racing title were to release now, it would need to be really worth the price if it utilises a subscription model.

Input From You​

OverTake user @AndyC709292 made one of many very good points about why they have not entertained the possibility of getting onto iRacing, for the simple fact that the money that would be spent picking up the majority of cars and tracks could one day go to waste as they could decide one day to stop supporting it.

"Project CARS 2 is no longer available, for some they wish to continue playing it and do. If it had been subscription-based, the ROI (return on investment) on running that service would have dropped off and then no one has access to it, and it wouldn't come back. It's worse in sim racing where licences for various race series can be withdrawn - that would be the end of that content in that game."

This argument is incredibly valid, especially considering how the majority of mainstream racing games nowadays are online only, and when the online services for those games are discontinued, the games become inaccessible completely.


Fellow user @Slapped stated what is in their opinion the only conditions in which a subscription is accessible.

"Pay a subscription for a game which in itself is free, but you're paying for access to the continued service. Where subscriptions don't work is where you have to buy the game, and then pay a subscription to use it, or the most egregious form would be for a subscription game to require that you purchase content and then hold that content for ransom behind the paywall."

What are examples of sim racing subscription services that are worth the cost of renewal? Let us know in the comments below and join the discussion on our forums!
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Biggest sim racing esports fan in the world.

Comments

Nobody likes iRacing and their business model and yet it's played by thousands.
Everybody likes LMU, and yet it's played by hundreds.

LMU has a fraction of the content, abysmal set of features and yet they want to sell you subscriptions. No career mode and can't create your own team (something that the overwhelming majority of sports game allow you to).

It's also stupid to pay for a subscription that grants you access to DLCs despite the fact that they're released so sparingly and are not worth the money. Anybody paying more to get less in return is surely making a financial decision of all time.
 
Premium
Nobody likes iRacing and their business model and yet it's played by thousands.
Everybody likes LMU, and yet it's played by hundreds.

LMU has a fraction of the content, abysmal set of features and yet they want to sell you subscriptions. No career mode and can't create your own team (something that the overwhelming majority of sports game allow you to).

It's also stupid to pay for a subscription that grants you access to DLCs despite the fact that they're released so sparingly and are not worth the money. Anybody paying more to get less in return is surely making a financial decision of all time.
Nobody likes iRacing... if their business model is a failure why are they - without any dubts - the #1 by users and revenues?
 
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Nobody likes iRacing and their business model and yet it's played by thousands.
I am certain you can see the contradiction in your statement.
Would IRacing user prefer a lower subscription, probably some do, but not all. Some people do not like IRacing business model, they play something else but do not get the same service.
I am a happy offline sim racer with plenty of excellent choice to spend time with, all of it without subscription, just buying a game and eventually some DLC, if interested in the additional content.
Cost of such software is relatively low, so I do not need to finance it or rent it.
I am always amused that some people here find IRacing expensive but spend more on Netflix and/or Spotify, what they mean is that they are not sufficiently interested, which is perfectly legitimate, but not that it is really that expensive.
 
It's not subs per say.
It's their format is main issues.

Like you make a sim supports 3rd party modding then don't allow them on the servers.

Braindead.
 
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Nobody likes iRacing... if their business model is a failure why are they - without any dubts - the #1 by users and revenues?
Because its the only game with that sort of online capability. Its like the call of duty of the racing world. Overpriced rubbish but people still pay the prices if they want to race online over anything else.

That's my opinion by the way if people don't like my opinion then tough.
 
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This forum has a subscription model.
Literally on youtube earlier was watching DAVE CAM do a 3 minute video about fixing iRacing stutters, which he learnt from another guy on discord, as i was reading the comments someone gifted, or 'subbed' him £24.99.
People are mugs.

Personally iwas subbed to iRacing for a while and had a blast, but let it lapse now as I play so many other games and have little game time anyway, but its always there if i wanted to throw few quid at it for 3 months, i think its good value so long as you use it...

What I don't like, and this is not limited to to iRacing or gaming, is when they offer NEW customers a deal, but not the loyal current customers..... That boils ones urine somewhat....
 
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iRacing is quite popular. They make S"##¤loads of money!

Personally I don't like their business model because one thing is to pay for a subscription the other one is to pay for a subscription and still have pay for content, but that's me. As said before quite a lot of people pay for it and they make a lot of money so the market is there.

If a subscription is offered at a reasonable price for what is offered (i.e. I pay 5€ for Amazon - I get streaming, free games and free home deliveries) then I am all for it. Unfortunately I have yet to see good value on any simracing subscription but I believe its quite a valid business model - Just not for me with the current offers at the moment.

I believe the high price is why people claim they dont like it.
 
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Premium
When I was regularly participating in iRacing, I had no real problem with paying the annual subscription cost around the time of holiday sales. For me at least, iRacing demanded a commitment that diminished its appeal if I weren’t using the service on a consistent basis. It remains the easiest option for regular, well-attended online events that can fit any schedule—but that convenience comes with a price tag and time demands to make the investment worthwhile.

Presently, I can’t think of a single simracing alternative that I would consider worthy of a monthly subscription to access. After all, I’m not even currently paying for iRacing.
 
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Nobody likes to pay for a subscription - you don't need a survey to establish that! The thing is its really the only pricing model to maintain longevity in a constantly updating piece of software without slapping a new number on the end and selling it to the consumer as a totally new product every coupe years.

Yes it gets exploited by companies trying to make money and thats where it's up to the consumer so subscribe to what they think offers good value.

Let's look at iRacing. Without a subscription model we probably be up to 'iRacing 16' by now! The subscription model has allowed the title to survive and evolve for 16 years, making it head and shoulders the best simulation on the market (that will get you guys going).
 
I play Golf+ which is basically the Iracing of golf vr games and if you sub for the year u get all the content and any new courses that are released are yours. If u don’t want to sub you can buy the courses individually. I think that’s fair, it’s better value to sub but if u don’t want to u don’t have to.
For the first time in 12 years I haven’t re subbed to Iracing using the Black Friday deal as I’m having fun with ams2 on lfm but I really miss the quality of Iracings online infrastructure. You get what u pay for in terms of quality of service and I actually think it’s fair for developers to ask for subscriptions for a decent ranked multiplayer service. It can’t be cheap to run.
 
Im mostly primarily a draft master iracer (yea, im one of those people) so i bought a 2 year subscription because why not. I grinded my A liscense in ovals and honestly, dont feel like doing the same in road so i dont forsee myself spending much more on content. Ill get my road fix on ams2 for free.

I really wish iracing had a Class A or B version of draft master that had 1/2 length races though. Hosted races has long speedway races but i feel like i am in boot camp with all the rules the host person has and dont like to deal with another boss in my life especially in a hobby.
 
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Not against subscriptions at all, what i am against is double charging .... if the game charges you for content but also charges you to even use it offline that is where the **** hits the fan .... if a game charges for content but has a dedicated server and offline works even if they turn off the servers that control the online and ON TOP of that provides a service where you can race against like minded people for a subscription i see no issue, servers do cost money and what not., i would still pay for that ... but when thats the only way to use your payed content .....

Another fair model would also be to charge a higher subscription fee but no money for content and all content is vailable ... that way i can understand the only online and payed part ...
 
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This iripoff is a disgrace, sinister and should not be permitted.
Just because you can't afford or don't want to pay doesn't make it a disgrace. It's head and shoulders a better product than any other title in every measure and priced accordingly. There are plenty of cheaper or free titles for you to play.
 

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