Work On Le Mans Ultimate Will Continue As Motorsport Games Talks To Potential Investors

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Images: Motorsport Games / Studio 397
Sim racers were concerned about the future of Le Mans Ultimate in the light of recent news regarding redundancies and a potential sale of Motorsport Games. MSG CEO Stephen Hood talks about the immediate future of the company.

Employees being made redundant and the possibility of the company being sold - Motorsport Games and Studio 397 had it rough recently, with many sim racers wondering about the future of Le Mans Ultimate as a result. The official WEC game is the only title the company is actively working on, and its 2024 content is not yet complete.

This led to some sim racers fearing that work on LMU would be halted following the recent layoffs, which led to MSG downsizing by about 40%. However, the scenario of no one being left to actually work on the game that some have painted does not come into play, as Motorsport Games CEO Stephen Hood told OverTake.

"Some of the more junior people were let go, but the core team we got now is quite tight", Hood explained. "We looked at what we needed to deliver - the GT3 cars, tracks, a version 1.0 - and the people who are still here are capable of doing that. We have to deliver these, because we were positively shocked by how many players bought the season pass. We thought it would be 5 or 8, maybe 15, but not almost 50% of all DLC sales."

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Keeping The Lights On​

This meant that the short-term mission for Motorsport Games and Studio 397 - which can basically be used as synonyms at this point as Hood pointed out again that MSG is essentially just S397 now - is to keep the lights on for Le Mans Ultimate. They also want to give the game a chance at a future: Hood confirmed that MSG is indeed in talks with potential investors.

A cash injection or full acquisition by one of said potential investors would allow LMU to grow further after the aforementioned content and updates have been delivered. But to set up the company for this, head count had to be reduced to balance the company's expenses and revenues. "In my mind, it's the final piece of this painful, uncomfortable puzzle of cleaning up the business ahead of investment or acquisition, because nobody wants to carry the extra weight. They want to get it under control, make sure the wheel is turning, and then grow strategically", Hood stated.

That does not mean that laying off people was an easy thing to do, as Hood continued: "First and foremost, I apologize to those individuals that were affected. None of those individuals who were let go I ever wanted to say goodbye to. We are very conscious about the impact that it has." Hood also underscored that they were not the ones who made the mistakes that led to this situation.

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"We massively effed up with NASCAR 21"​

Hence, he also understands their frustration. After leaving the company in January 2022, Hood was brought back as CEO in 2023, "and everybody looked to me in a way of "Steve can come back, wave the magic wand - that I don't have - and save the business. It doesn't always work like that. We tried to make the right decisions to put the company back on the right track, but the numbers did not add up", recalls Hood. "We massively effed up with NASCAR 21: Ignition, and our communications after that were not good."

In short, MSG's mistakes from a few years ago still haunt the company to this day, eventually leading to this downsizing to give the company, Studio 397 and Le Mans Ultimate a chance to keep on going. Now, the focus is on doing things properly, as Hood repeatedly emphasized.

And that also means that "we're not going to turn up the servers and say subscriptions are the only way you can play LMU online now. That would be the Motorsport Games of old", Hood addressed a concern of many sim racers when subscriptions were first talked about. "We need to turn the page. And we are working day and night to turn this page."

Le Mans Virtual "On Pause", No Change To rFactor 2 Plans​

Another result of this is that Le Mans Virtual is on hold for now, although Hood still hopes to get the series and official Le Mans 24 Hours event back on the grid in early 2025. "We will do that once we have an investor or a new owner on board. Until then, it is on pause - it would be the wrong approach for driving revenue right now", Hood states. "We would love to do it again, but at the right time."

Meanwhile, plans for rFactor 2 have not changed - not that there were any plans to do more with it before the redundancies. "It was either rFactor 3 or a Le Mans game", Hood looks back. "We were not working on rFactor 2 anymore, so that plan has not changed." Indeed, one could argue that the last really bigger update hit rF2 in October 2023 when the RaceControl online system was implented, which is now also present in Le Mans Ultimate.


Keeping an eye on the path of Motorsport Games, Studio 397 and Le Mans Ultimate certainly is going to be one of sim racing's very interesting storylines to follow as 2024 draws to a close. We will of course keep you updated on what is happening!

What are you hoping for regarding Le Mans Ultimate's future? Let us know in the comments below and join the discussion in our Le Mans Ultimate forum!
About author
Yannik Haustein
Lifelong motorsport enthusiast and sim racing aficionado, walking racing history encyclopedia.

Sim racing editor, streamer and one half of the SimRacing Buddies podcast (warning, German!).

Heel & Toe Gang 4 life :D

Comments

Hold on mate. Before you start putting more words into my mouth let's set a few things straight. Nowhere ever did I bring Karftkraft as a positive example of MSG's record. This is your selective reading that gives you this impression. I merely told how Kartkraft was percieved by the majority of people here before MSG bought the IP and I highly doubt - and that's really just my personal guess here - that it would have ever seen the light of day without a company doing that in first place. The mismanagement of that game started even before MSG got into play and I am pretty sure MSG would gladly sell that IP right now. My guess is, that there is simply noone interested and knocking on their door willed to develop a Karting sim, no matter if it is the most photorealistic racing game or not. Do you have any idea how many people actively follow Karting? And it makes even less sense to put people who had issues developing that small title in charge of developing another more high profile title like the Indycar game - because that's a monumental task. And before you crucify me once again, this mistake is incompetence on many levels: that's on the CEO asking the wrong people to do the job and on the people who aren't aware of their own skill levels and experience agreeing to do the job.

As said, MSG danced on too many weddings with a high-risk approach and payed the price for it. That's something I would certainly do different. I would have tried to develop a base platform and acquire licenses one after another to develop focused titles with it - similar to what Codemasters did with great success with the EGO engine and I guess that was ultimately the goal looking at Stephen Hoods history. As for the different Nascar games: that egg is in the basket of iRacing right now so let's see what they bring to the table ...
Ahahaha I hold on! (no sarcasm, I like the discussion)
I don't know the details behind Kartkraft, I just said it was a techincal milestone, and still is, in the sim industry visually. A product to promote as a MSG's groundbreaking investment. Mismanagement is a thing, talent is another one. It was and still is, MSG's top managers to manage the talents. And it is obvious something went wrong and is still wrong. All MSG's games have some groundbreaking aspects but fail globally.

You mentioned a low kart audience. Yes it is not huge, but Kart Racing Pro is still THE game without any competitor. And this is just an online game, or hotlapping game offline. The hundreds of mods show how all other games about the category, even AC, are pointless. Kartkraft had to be THE new game, and with the technology, something could have be done. It didn't happen unfortunately. A single guy with his old only multiplayer game still beating a modern AAA realistic game is an interesting question (by the way he has been doing the same with motorcross with the same old graphics engine). How any AAA company's CEO dare to accept that? It is a 10000000% shame.

MSG just failed in too many aspects. The disrespect towards customers has been killing the company for years, and the change of managers hasn't solved the problem. That's what I only stated. Companies are selling products to customers. If they don't respect them, they just die, and their products too. And nothing has been done about that basic (fundamental) aspect by MSG. That's the only lesson I can give to these people. Finance isn't the key, customers are. Any new CEO had to start respecting his customers instead of stating that everything was on the previous team and the junior employees. This is less than a junior CEO, a full incompetent one. That's one is on the shareholders stupidity though; giving that person with F1 bad games the responsability of a company, it was a joke.
 
Ahahaha I hold on! (no sarcasm, I like the discussion)
I don't know the details behind Kartkraft, I just said it was a techincal milestone, and still is, in the sim industry visually. A product to promote as a MSG's groundbreaking investment. Mismanagement is a thing, talent is another one. It was and still is, MSG's top managers to manage the talents. And it is obvious something went wrong and is still wrong. All MSG's games have some groundbreaking aspects but fail globally.

You mentioned a low kart audience. Yes it is not huge, but Kart Racing Pro is still THE game without any competitor. And this is just an online game, or hotlapping game offline. The hundreds of mods show how all other games about the category, even AC, are pointless. Kartkraft had to be THE new game, and with the technology, something could have be done. It didn't happen unfortunately. A single guy with his old only multiplayer game still beating a modern AAA realistic game is an interesting question (by the way he has been doing the same with motorcross with the same old graphics engine). How any AAA company's CEO dare to accept that? It is a 10000000% shame.

MSG just failed in too many aspects. The disrespect towards customers has been killing the company for years, and the change of managers hasn't solved the problem. That's what I only stated. Companies are selling products to customers. If they don't respect them, they just die, and their products too. And nothing has been done about that basic (fundamental) aspect by MSG. That's the only lesson I can give to these people. Finance isn't the key, customers are. Any new CEO had to start respecting his customers instead of stating that everything was on the previous team and the junior employees. This is less than a junior CEO, a full incompetent one. That's one is on the shareholders stupidity though; giving that person with F1 bad games the responsability of a company, it was a joke.
No idea why you are so obsessed with KartKraft, but you take the time to write a post and I answer.

It's not really true that Kart Racing Pro has no competition. There is quite a chunk of Karting content for different platforms, even reasonably good content in terms of physics for the fact that some of the titles aren't dedicated Karting Sims. KartSim has a pretty nice selection of tracks. And while Kart Racing Pro might be the best option out there, it still doesn't get enough audience. I also would be interested to see the number of people using Kart Sim but that's not really possible. Most likely in the two diggits area as the other platforms.

You can twist and turn it how ever it pleases you, but Karting is a sport that barely anyone follows, as great as it is. It's also one of the disciplines that you can still do in real life, so doing it in a sim simply doesn't have the same appeal like racing a Hypercar that noone of us is ever gonna drive. And this doesn't even capture the aspect that Karting doesn't make much sense in a sim, because like with bike sims, you can't use your body.

If it makes your day better you can seek the reason for Karting softwares low general popularity in MSG mismanagement - because it's allways the fault of that company as we know - but it doesn't take away from the other very obvious points. The thing that I see right now with MSG is that they pump out patch after patch, software with a reasonable price and decent quality and offer nice MP experience for free. I don't know what else you would need from a software company. Free beer and world peace isn't their responsiblity. Have a nice day :)
 
The thing that I see right now with MSG is that they pump out patch after patch, software with a reasonable price and decent quality and offer nice MP experience for free. I don't know what else you would need from a software company. :)

Trust that your investment isn't discarded with the next attempt to survive in an over saturated market.
 
Trust that your investment isn't discarded with the next attempt to survive in an over saturated market.
Don't worry, I allready got my moneys worth of it. And it's not like that the game will suddenly dissapear from my Steam library. Let's see what the future brings. If it stays and get's developed for years to come then that's great. If development stops after the 2024 content is released, then I wouldn't lose any sleep over it aswell. Life is too short to allways live in fear of what might come or not. What I have seen from ACE and the other platforms so far, it does look like that there is still a place for a title like LMU. :)
 
Black Friday will be 7 weeks since this announcement and support seems non existent.
For me is not that simple, you lose LMU you lose the best ISIMotor physics and any possible future development.
If you "think" LMU engine has not been improved and is rF2 clone then stop reading because you clearly do not understand either simulation :coffee:

I mean sure kill off all series and what do you have left ? , track day ?
I am sure many would lose sleep at that notion.

It is not just sims, it's the engine and philosophy behind it needs preservation and supporting S397 is the way forward, like I said at opening that is not happening according to Steam.
 

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