5 Things RaceRoom Needs To Be The Ultimate DTM Sim

RaceRoom-DTM-2020.png
Image: KW Studios
With its latest updates and content, RaceRoom has seen renewed interest among some sim racers - and it could carve out its own niche that it already has a better base for than most: DTM.

Its variety of cars and tracks is one of RaceRoom's biggest strengths, especially when it comes ot lesser-known European circuits. However, the sim also clearly leans into the direction of THE domestic series in Germany - DTM.

Plenty of content can already be found in the RaceRoom store, and the 2024 DTM pack will expand this lineup even further. The pack is delayed because of manufacturer approval, but developer KW Studios has secured the final go-ahead in the meantime - so the 2024 grid including the title-winning Lamborghini Huracán GT3 EVO2 will be available on November 14.


But the 2024 DTM pack alone will not make RaceRoom the ultimate DTM sim - there are other elements that I think could really elevate the title to that status.

RaceRoom-DTM-1995-Hockenheim-Classic.jpg

Image: KW Studios

1 - More Historic Tracks​

RaceRoom has a decent amount of historic cars already on board, including Group C, Group 5 and classic DTM. These grids are usually quite in-depth or have interesting variants of cars that are rarely available elsewhere, such as the Porsche 962C as run by Team Joest in IMSA in 1993.

These classic cars are usually much more fun to race at the tracks they actually raced on in their day - and this is something developer KW Studios looks to have found as well. With the release of the September update and DTM 1995 pack, three vintage tracks hit the sim as well, those being classic Hockenheim, the AVUS in its 1994 and 1998 configurations, and Diepholz.

Combined with period-correct cars such as DTM 1992 or DTM 1995, these tracks are enormous fun and serve as a great throwback. For RaceRoom to become the ultimate DTM sim, more of this is needed - a pre-Mercedes Arena Nürburgring, for instance, which is somehow hardly to be found anywhere in modern sims.

Imagine full, authentic calendars for the 1995 or 1992 seaons, including tracks like Wunstorf, the Alemannenring in Singen, or the streets of Helsinki. While we're at it, retro "skins" for the tracks that are already there but have not changed their layouts since, like the Norisring, would be another welcome addition.

RaceRoom-DTM-1995-ITC-Explained.jpg

For the longest time, the AMG-Mercedes C-Klasse (front) was the only 1995 DTM car in RaceRoom - until the Alfa Romeo 155 V6 TI and Opel Calibra V6 4x4 (not pictured) finally gave it some company. Image: KW Studios

2 - More Fleshed-out Grids​

For the more modern years of DTM, specifically the Class1 years, RaceRoom already has full grids, and it looks like it is aiming to do the same for the more modern GT3 grids - which are not the "real" DTM, depending on who you ask.

Anyway, like the 1995 grid used to be, there are a few classic seasons that are only represented by a single car thus far, like 2003 and 2005. In their case, just two more vehicles would complete the grid, as the manufacturer battle at the time was fought between Mercedes, Audi and Opel.

The 2003 season featured an exciting mix of drivers that were well on their way to becoming DTM legends, such as Mattias Ekström, Martin Tomczyk, Gary Paffett or Marcel Fässler, alongside icons like Bernd Schneider or Manuel Reuter. Other popular names included Jean Alesi, Karl Wendlinger, Laurent Aïello or Christijan Albers - quite the high-caliber grid.

2005 even topped this with Heinz-Harald Frentzen, Mika Häkkinen or Tom Kristensen behind the wheels of DTM cars. For these two seasons, most of the tracks on their calendars have not changed much, if at all, in the meantime, so the addition of the missing cars would already do a lot for their representation in RaceRoom.

Ford-Cosworth-RS500-Cosworth-Ludwig-Niedzwiedz.jpg

One of the stars of the earlier DTM years, the Ford Sierra RS 500 Cosworth was taken to championship glory by Klaus Ludwig in 1988. Image: Axel Schwenke via Wikimedia Commons, available under the CC BY-SA 2.0 license

3 - A 1980s Season​

DTM turned 40 years old in 2024, with its first two seasons being run as DPM (Deutsche Produktionswagen Meisterschaft/German Production Car Championship). Throughout the 1980s, the series kept increasing its popularity, with German touring car aces like Klaus Ludwig, Roland Asch, Joachim Winkelhock or Olaf Manthey behind the wheels.

Variety was also high, for instance in the 1988 season. With BMW, Ford, Mercedes-Benz, Opel, Chevrolet and Toyota on the grid, some manufacturers even with different models, there would be plenty to choose from - including iconic cars like the Ford Sierra RS Cosworth or the Mercedes-Benz 190E 2.3-16. And who could forget the Opel Kadett GSi 16V fielded by Kissling Motorsport and Opel Haider? They may not have been successful, but they were certainly fan favorites.

The earlier years of DTM tend to be a bit overlooked in sim racing, so RaceRoom could change that by being a trailblazer in this regard.


4 - Changeable Weather​

There has been some progress in this area recently with the dynamic cloud coverage, but that, of course, still is not a proper weather system. It could be the base, of course, but for now, all racing in RaceRoom is held in the dry - no exceptions.

For a proper DTM experience, this would need to change. You do not even have to look any further than the 2024 season for an example of how this would add some spice: The sudden arrival of rain in the final third of race 1 at the Norisring very much shook up the order, demoting pole sitter and then-race-leader Jack Aitken to P9 at the checkered flag. Never mind race 1 at the Lausitzring that even became properly chaotic once the floodgates were open.

This element of unpredictability is part of DTM and motor racing as a whole, of course. A proper dynamic weather system would not just elevate DTM races in the sim, of course, but that of other classes as well. And with the original DTM having raced on the Nürburgring-Nordschleife up until 1993, proper weather would make for a much more authentic experience on the big circuit.


5 - Championship Presets​

RaceRoom offers a plethora of settings to customize your race weekends, including weekend structure and a number of rules. For a more convenient hit of DTM goodness, more presets relating to the different seasons in RaceRoom would be a welcome addition. Finding out which rule set was used when might prove difficult or need a lot of research - the presets would eliminate that.

Even better: Go one step further and add the seasons' respective calendars as well, with accurate race dates and numbers of laps. For historic F1 seasons, this type of information is easy to find, but for DTM seasons, especially older ones, some digging is required. Again, it comes down to a more convenient way to race.

For the 2013 and 2014 DTM seasons, this is already in place, at least as rule presets. They were released as standalone spin-offs, but are in RaceRoom as well, including their full grids and all tracks that were on the calendar. Maybe even a separate DTM mode within RR would be a possibility for those who want to tackle historic seasons in offline mode.

What other elements would you like to see to make RaceRoom the ultimate DTM sim? Let us know in the comments below and join the discussion in our RaceRoom forum!
About author
Yannik Haustein
Lifelong motorsport enthusiast and sim racing aficionado, walking racing history encyclopedia.

Sim racing editor, streamer and one half of the SimRacing Buddies podcast (warning, German!).

Heel & Toe Gang 4 life :D

Comments

I'll take the ability to get into the game without Error messages... I can get in about 1/5 of the time I want to. Don't tell me its my connectivity when I am actively listening to streaming sports at the same time and just exited another game that needs network connection (WRCG). Also changed my router, not because of this, but it at least eliminates that excuse.
 
I've been saying this for quite some time (years, to be exact). This is my overall favorite sim on the market. But one thing it is seriously lacking is HISTORIC TRACKS. I'm thrilled that they finally added a classic Hockenheim but they need more of these historic tracks, especially now that they've added another vintage DTM series to the sim. Let's get some of these tracks done and also flesh out the grids with the addition of some other makes and models like the Toyota and the Cosworth.

Off topic (slightly): I'd LOVE to see RaceRoom create a classic 90's BTCC series as well. I can't think of a team better suited for the task. 90's BTCC was some of the best, most exciting and most highly competitive, racing of all time.
 
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Spot on article.

It's the package element in sims that for me is so very often overlooked and underappreciated. The devs go to all the trouble in making the tracks, cars, physics etc but then don't bother to wrap it all up in coherent packages. The obvious normal trend of just custom building an otherwise generic race / weekend while functional just doesn't invoke the atmosphere of what you experience at an actual event. That one reason why I like F1 (23) so much - the way the presentation is a completely accurate and faithful recreation of real-life weekends all accessed at the push of just a few buttons elevates what normally is a gaming session into feeling like I'm actually participating for real.

Maybe the whole DLC model for simracing would benefit from a rethink, and instead of adding bundles within a generic title they just release independent custom tailored games. Either that, or they just package DLC better.

It reminds me of rF1 days when you downloaded an overhaul mod and it changed everything right down to the main menus. I'm very grateful for what we currently have, but I still miss that.
 
One thing left out of the list - DTM series has safety car. If I am not mistaken R3E added SC for online use, but I'd like SC in offline DTM (together with rain of course),
 
6 - A Fat Wallet
what ? the premium pack was 69€ when I bought if it is fat, just wooooooooooooooooooow.....
About the game I have constant stutters, the only fix is to use dvxk for perfect performance, but no more SSAA....dx9 is too much old for the new hardware.
 
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The cost of LMU is about the right way to go, $65AU a season for me.

Race is just endless stream of content if little improvement imho.

I brought most of it having to go the buy another 10,000 points how many times ?

Charging for skins, get out of here ! lol ;)

No ill feelings from me mate like what you like ( shrugs ) but everyone is entitled to comments how they like what they like without ruffling dresses.
 
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I'll take the ability to get into the game without Error messages... I can get in about 1/5 of the time I want to. Don't tell me its my connectivity when I am actively listening to streaming sports at the same time and just exited another game that needs network connection (WRCG). Also changed my router, not because of this, but it at least eliminates that excuse.
Maybe not connectivity but you've got something going on. I've never had any errors pop up when launching. Maybe uninstall/re-install? Maybe verify the files via Steam? Could be a whole slew of things.
 
what ? the premium pack was 69€ when I bought if it is fat, just wooooooooooooooooooow.....
About the game I have constant stutters, the only fix is to use dvxk for perfect performance, but no more SSAA....dx9 is too much old for the new hardware.
14900k and 4090 here on two rigs with no stutters on either at max/ultra/whatevertheycallit settings.
 
14900k and 4090 here on two rigs with no stutters on either at max/ultra/whatevertheycallit settings.
4090 13900K, dvxk is the key, and it is the same stutters I had since I have gtx 980, 9900K, 1080ti, 2080t, 3090.....in fact since 2013 I notice the same stutters ;), finally I have dvxk with aliasing but smooth game
 
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MINIMUM:
OS *: Windows 7
Processor: Dual Core 2.4 GHz
Memory: 4 GB RAM
Graphics: VRAM 512MB
DirectX: Version 9.0c

Wouldn't that be a shite show :sleep:

P.S. My point was it's about time they updated Steam info into 21st century
 
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They should fix VR OpenXR support and the resolution bug. It's so extremely outdated that it cannot even run on the native resolution of the Pimax Crystal. I won't play it as long as that isn't fixed
 
Just my humble opinion but being the DTM sim means that RR will mostly appeal to the DTM fans and will have a hard time attracting new users regardless of how many seasons of DTM will be included. This means no new customers.

Imho RR needs to:

a) Update some of the older content to be of a uniform higher quality i mean, some of the interiors of the older content looks very much in need of modernization, the newer content looks much better in terms of field of view, proportions for steering wheels, windscreen etc.

b) Improve on some of the existing content e.g. The IndyCar does not support asymmetric setups and the fastest lap at IMS is achieved by running on the apron and is only about a 49 seconds a lap.

c) Formulate a plan on how to attract new audience outside of the DTM fans. I have some ideas, and will discuss them with RR, should they wish so.

Note that none of this calls for an upgrade of the gfx engine and my ideas should also be fairly inexpensive in terms of cost.
 
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hopefully after BMW hypercar next step will be DTM 03/05, situation with this is the same as with 95 for years so there are Mercedes cars but nothing else so time to fill the gaps I guess

hopefully soon they will improve ranking system, then dx12 and then maybe accurate dashboards and game will be amazing since driving is great already
 
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current hardware does not support DX9 anymore.
Thats why R3E runs better on 10 years old GPU's than on new ones.
Minimum and absolute first to make R3E a good sim is: DX11 or DX12
forget all other points.
That are pointless ;)
 

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