Assetto Corsa EVO: Free-roaming With Traffic Confirmed

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Assetto Corsa EVO streaming booth at the 2024 Sim Racing Expo
With the first playable version available at ADAC SimRacing Expo, Game Director Davide Brivio confirmed several features of Assetto Corsa EVO - including free-roaming.

Assetto Corsa EVO has been stealing the headlines ever since more info on the eagerly-awaited sim have been made available, and it has certainly fascinated the crowds on its debut in Germany in its pre-alpha form at ADAC SimRacing Expo. New features were unveiled, such as the new dynamic rain and weather, tyre degradation, flat spots, punctures, and most interestingly, a timeline for when modding will return to the franchise and how that will look for the title.

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Porsche GT3 race machinery in a special livery

When will modding arrive to Assetto Corsa EVO?​

Throughout our live stream at the Sim Racing Expo event, the subject of modding was brought up repeatedly. There is no doubt that modding has saved the original Assetto Corsa and made it into an industry-defining powerhouse a decade from its original release.

The ability to create and distribute mods for Assetto Corsa EVO will be available to players - eventually, "when the game is in a stable enough state for us to introduce the necessary tools for the community". - Game producer and designer, Davide Brivio

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Porsche 911 turbo wheel.

There is no set date, but it is safe to say that the game will not be released with the ability to mod and create your own work with Assetto Corsa EVO when Early Access starts in January 2025.

Dynamic weather and the new tyre model​

Of course, Assetto Corsa EVO would have some form of weather included in the game, however, the new dynamic changeable system that we got to experience is something that could shake up the way people drive in the wet.

It is similar to iRacing's new rain physics and, much like real life, the dryline is formed on a wet track with multiple cars using the same sections of tarmac. Throughout a race distance, you will be able to tell where the fastest line is and straying from this could spell disaster as your tyres pick up all of the excess water and marbles on the side of the circuit.

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Imola showcases the dynamic weather and puddles.

Circuits like Spa-Francorchamps or the Nordschleife are famous for their changeable weather and varying conditions around the circuit. This will be simulated in Assetto Corsa EVO with differing weather conditions in different sections around the larger circuits especially. So while you might have a bone-dry Nürburgring as you turn onto the Nordschleife, you might find yourself getting drenched once you reach Aremberg - and a few more kilometers down the road, the sun might be shining upon you.

To partner with the dynamic weather, the new tyre model is something that exceeds previous efforts with Assetto Corsa Competizione's model. The tyre will degrade and blister in the heat if pushed too hard, and punctures and flat spots can occur.

It is unclear if that will be incorporated into an algorithm to allow for spontaneous failures, but you will certainly have to be very mindful of your tyres in Assetto Corsa EVO.

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Brands Hatch GP's flooded turn 4 apex.

Triple Screen and VR support​

It is confirmed that Assetto Corsa EVO will have native triple-screen support as well as VR implementation from launch. These important features have been rumoured for months, but they are finally confirmed to be in Assetto Corsa EVO.

Having the ability to run on triple screen monitors and in VR does mean that the system requirements might be of a higher calibre than was originally thought. Davide Brivio, Game Producer and Designer at Kunos Simulazioni, could not comment on what the exact system requirements will be, however, the game was running very smoothly on 4090 and 4060 Nvidia cards whilst streaming.

Free-roaming and traffic​

Free-roaming and the concept of real road rules in a title like Assetto Corsa EVO could very well be revolutionary with the amount of detail and variety on show in the car list. Multiple cockpit shots showed the driver without a race suit on, indicating that the driving was taking place on public roads, one of which our very own René Buttler recognises from around the Nordschleife.

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Hyundai i30n Wheel.

Adaptable and intelligent traffic were also confirmed to be present in Assetto Corsa EVO - could this be the ultimate driving experience alongside a racing simulator?

There is much more content to come from us here at OverTake.gg over the coming days of the Sim Racing Expo. From unreleased hardware and sneak previews to more Assetto Corsa EVO news; make sure you stay up to date on the website and the YouTube channel.

What are you most looking forward to within Assetto Corsa EVO? Let us know in the comments below and join the discussion in our forums below!
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Connor Minniss
Website Content Editor & Motorsport Photographer aiming to bring you the best of the best within the world of sim racing.

Comments

My Steam account already had credit applied, I didn't need previews. Roll on the Jan 16th install and EA feedback/bug fix sessions. Kunos' schedule is set to include no less than 5 tracks/20 cars for early access, Marco said, and that'll be brill.
 
What I would like to know, if the physics of EVO will be more prone to Rally cars and Karting? Driving on different types of surfaces?
That was answered in the stream. No Karting or other surfaces than tarmac with water at this point. Seems like they have no chasis flex simulated at this point.

From what I gathered so far these are my first impressions:
Graphics look decent, especialy track detail and surroundings. It's nice to see finaly some developer putting more emphasis on crowded pitlanes. Should be something to take note for S397. What is pretty horrendous right now is the amount of pop in of objects and shadows. Brands Hatch and Imola don't even have that large drawing distances so there is still a good amount of work to do until we see how well it looks and performs with over 60 cars at tracks like Le Mans.

Physics look decent aswell but hard to judge from the distance at this point. It was mentioned by several people that it feels like ACC. Some models and sounds seem also be taken from ACC as expected. It sounds decent overall but nothing that makes me wet my pants. It was mentioned that the weather system allows rain to be in different locations of the track, wich is very nice. They have a completely dynamic skybox wich is nice too. Not Madness Engine levels but still good. It also seems like they have finaly managed to make the racing line dynamic. Tyre damage was mentioned aswell with punctures, flatspots, blistering and graining so similar to ACC.

What is a bit of a setback right now is that the game will ship without pitstops and that there is barely anything said about AI development. It generaly seems to lack in the areas that made be a bit annoyed in AC (starting procedures, rule systems). Great to see modding also being a thing again. So let's see. I am also not too fuzzed about the HUDS, widgets and that stuff but that seems to be there as it was in AC.
 
ac evo will be interesting so much since kunos confirmed freeroam and modding support so that nice unfortunatly i cant play this sim cause the system requirement is higher than my config and the price but anyway i hope everyone will enjoy this
Im have the same problem, my pc is from before the ice age.
 
For a second I was wondering why Suzuki's old team boss was working for Kunos! ;)

Evo sounds awesome, but in reality by cup runneth over with sims at the mo and I wonder how it will look via my GTX1660. Anyone got minimum specs?
 
For a second I was wondering why Suzuki's old team boss was working for Kunos! ;)

Evo sounds awesome, but in reality by cup runneth over with sims at the mo and I wonder how it will look via my GTX1660. Anyone got minimum specs?
RTX 2070, Radeon RX 5600 are recommended, GTX1070 or RX580 is minimum. Seems like I have to upgrade finaly.
 

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What is on your wishlist for AC Evo

  • Free roam

    Votes: 297 39.7%
  • Online service

    Votes: 181 24.2%
  • Advanced feature AI

    Votes: 320 42.8%
  • Graphics

    Votes: 236 31.6%
  • Car customization

    Votes: 235 31.4%
  • Modding

    Votes: 498 66.6%
  • Career

    Votes: 241 32.2%
  • License

    Votes: 132 17.6%
  • VR Support

    Votes: 177 23.7%
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