Test Drive Unlimited Solar Crown debuted severe technical issues , causing waitlists of upwards of 2000 players. Developer Kylotonn and publisher Nacon adressed these issues again while also mentioning compensation.
Still days away from the full release, TDUSC has already had a multitude of serious problems when it comes to servers and players being able to connect to the entirely online-based world. Thousands of keen players were met with long waitlists and a multitude of in-game issues and crashes once they did finally get onto the servers.
However, the TDUSC development team have released anothet statement, detailing new server success rate figures and most importantly for those eligible, compensation... sort of.
However, the temporary fixes of just trying races multiple times until they work likely sound unacceptable to most players. They should not have to repeat races because there is a large percentage chance that the progress will just be wiped and not count, especially if it crashes the game. One issue is so game-breaking that the player must request a saved data reset if they encounter it.
Gameplay image of the Chevrolet Corvette
An alternative could have been to refund a percentage of the extra money paid to access the title early.
The goodwill looks to be there and the team behind TDUSC are working hard to make the title playable for their audience, but a lot of players will not be happy with the idea of in-game compensation or the temporary racing bug fixes.
Have you been able to enjoy TDUSC in early access? Is it a title you will be playing on full release? Let us know on X @OverTake_gg or down in the comments below!
Still days away from the full release, TDUSC has already had a multitude of serious problems when it comes to servers and players being able to connect to the entirely online-based world. Thousands of keen players were met with long waitlists and a multitude of in-game issues and crashes once they did finally get onto the servers.
However, the TDUSC development team have released anothet statement, detailing new server success rate figures and most importantly for those eligible, compensation... sort of.
The Statement
Servers And Temporary Fixes
The successful number of player logins has grown from 45% to 96%, an impressive jump but should that number be even higher than that by now? With the full game releasing September 12th, will the servers hold up to another even bigger influx of traffic?However, the temporary fixes of just trying races multiple times until they work likely sound unacceptable to most players. They should not have to repeat races because there is a large percentage chance that the progress will just be wiped and not count, especially if it crashes the game. One issue is so game-breaking that the player must request a saved data reset if they encounter it.
Compensation
The compensation they led the statement with is simply in-game credits or something or similar value rather than a real partial refund - the least many players have been calling for. After all, they paid extra money to access the game early, yet were not able to enjoy it.Gameplay image of the Chevrolet Corvette
An alternative could have been to refund a percentage of the extra money paid to access the title early.
The goodwill looks to be there and the team behind TDUSC are working hard to make the title playable for their audience, but a lot of players will not be happy with the idea of in-game compensation or the temporary racing bug fixes.
Have you been able to enjoy TDUSC in early access? Is it a title you will be playing on full release? Let us know on X @OverTake_gg or down in the comments below!