After the latest update to Gran Turismo 7, a lot of changes have been made to the physics and along with our own Emily Jones putting them to the test, there have been plenty of mishaps as a result of the changes.
In Gran Turismo 7 update 1.49, there has been a bunch of new cars and the return of a beloved track from previous titles. But the biggest headline from this update is the work done to the handling model. From all players involved, there has been plenty of mixed feedback with the physics.
Kylian Drumont - a GT World Series competitor who won the 2022 Manufacturer's Cup with Subaru - commented on Twitter that the handling in high downforce cars (Red Bull X2019, Super Formula) is nice to drive. But in stark contrast, Gr.3 cars experience oversteer on corner entry and understeer mid-corner.
However, that may be the least of Polyphony's concerns right now.
Plenty of clips on social media have been making the rounds depicting cars committing to unauthorised moon launches, or just acting like lowriders using hydraulics. We are yet to figure out the common denominating factor causing all this madness, but it is safe to say that Polyphony will be already looking into fixing these issues.
Until then though, our own Emily Jones - who raced in the GT World Finals back in 2022 - had a go at comparing a few cars pre and post update 1.49 to see how different they are.
Handling Differences
The extent of the changes made to the handling include a complete reworking of the dampeners and suspension geometry, the steering, stability in slow speed corners has drastically improved, tyre temperature and wear has been changed as has the way traction control and anti-lock brakes feel.In Emily's tests both before and after the update, she tested a Toyota GR Corolla MORIZIO at Tokyo Expressway South to cover a general road car, the Toyota Supra Gr.3 at Lago Maggiore for a GT racing car and finally, the Red Bull X2019 at Trial Mountain for a high downforce "open wheel"-esque car.
During her limited time testing, Emily was able to decipher that the cars felt like they pressed into the ground a lot more than before the update. Hear her thoughts in the video above. Also stay tuned to OverTake for more about Gran Turismo 7 when they get round to amending the known issues.
What has been your experience with the new physics in Gran Turismo 7? Tell us on Twitter at @OverTake_gg or in the comments down below!