Forza Motorsport Update 10 has launched with a number of new features ranging from a proximity radar to a monstrous list of new career events, spotlight cars and much more.
A very welcomed addition to this new update for Forza Motorsport is the debut of a proximity radar. It shares some similarities to other titles and more in-depth offerings like Le Mans Ultimate and Assetto Corsa Competizione. The proximity radar is detailed enough to help players avoid unintentional collisions and is a great step in the right direction for the Forza series in terms of cleaning up their online racing.
As well as the proximity radar, there is a host of updates to the replay cameras and HUD. Replays include a new vertical driver list to select the car on focus, a new track map, and HUD visibility options. A major Replay update is due to be debuted soon... adding dynamically updated race positions and data to the driver list, as well as a lap counter and new camera types.
The customization offerings in this new update are a bit disappointing, however. The addition is just a new wing for the list of cars above - nothing much to write home about.
Meanwhile, there is a huge host of new events; career, multiplayer and new discounts on cars. If you want to look at the new spotlight cars and multiplayer offerings, head over to the official Forza Support page.
Alongside the short list of PC-related issues, the issue of varying shift time based on a PC's refresh rate has been fixed. In short, the update moved a piece of code called the 'shifting state machine' to an area of higher frequency, thus stabilizing the shifting times, regardless of your PC's refresh rate.
Is Forza Motorsport heading in the right direction? Let us know what you think on X @OverTake_gg or down in the comments below!
A very welcomed addition to this new update for Forza Motorsport is the debut of a proximity radar. It shares some similarities to other titles and more in-depth offerings like Le Mans Ultimate and Assetto Corsa Competizione. The proximity radar is detailed enough to help players avoid unintentional collisions and is a great step in the right direction for the Forza series in terms of cleaning up their online racing.
As well as the proximity radar, there is a host of updates to the replay cameras and HUD. Replays include a new vertical driver list to select the car on focus, a new track map, and HUD visibility options. A major Replay update is due to be debuted soon... adding dynamically updated race positions and data to the driver list, as well as a lap counter and new camera types.
Car Customization
The customization offerings in this new update are a bit disappointing, however. The addition is just a new wing for the list of cars above - nothing much to write home about.
Meanwhile, there is a huge host of new events; career, multiplayer and new discounts on cars. If you want to look at the new spotlight cars and multiplayer offerings, head over to the official Forza Support page.
Career Events
Bug Fixes and Improvements (PC)
Alongside the short list of PC-related issues, the issue of varying shift time based on a PC's refresh rate has been fixed. In short, the update moved a piece of code called the 'shifting state machine' to an area of higher frequency, thus stabilizing the shifting times, regardless of your PC's refresh rate.
Is Forza Motorsport heading in the right direction? Let us know what you think on X @OverTake_gg or down in the comments below!