Relive The 2003 V8 Supercars Season In Automobilista 2

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Heavy contact at Bathurst in the 2003 V8 Supercars
The V8 Supercars series is the most popular racing series in Australia. A 2003 V8 Supercars mod throws it back over 20 years in Automobilista 2.

The 2003 V8 Supercars mod by OverTake user MrRandom287 might look like a reskin for Reiza's Super V8 model. However, if you look closely at the four models and 32 designs included in this mod for Automobilista 2, they are far from that, despite them all looking alike (using the Super V8 model in the game).

You have four cars to choose from in this mod: The Ford BA Falcon and AU Falcon, and the Holden VX Commodore and VY Commodore are on the grid - just like in 2003. All of these cars have something different to offer. The handling and driveability of these cars have been altered and adjusted to reflect their real differences in handling and power.

What Are V8 Supercars?​

To someone who is not clued up on Australian motorsport, V8 Supercars might seem like a foreign series that is hard for anyone outside of Australia to sink their teeth into. This is not quite the case, however. The series is broadcast live across the globe on the SuperView live streaming service as well as on the Supercars website and YouTube channel - although the difference in time zones might make it difficult to follow the races live.

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Bathurst's deadly concrete walls claim another V8 Supercar...

Modern Supercars (without the V8 in the name these days) competition has not strayed all that far from what it was like in the early 2000s, meaning there still is plenty of wheel-to-wheel to action. Tracks like the legendary Bathurst are still present on the calendar, further solidifying Supercars' history to both old and new fans.

What's included?​

As mentioned, the 32 cars from the 2003 V8 Supercars series are included alongside custom handling physics for each of them. The debut of the mod's own class within AMS2 is well implemented. This separates this mod from Reiza's V8 Super in a user-friendly and grid-compatible way.

The model of the car is the same as the Reiza car, which is this mod's only real weakness. If you did not know about the handling changes, it could quite easily just be mistaken for a skin pack. That could not be further from the truth, though.

Editor's Experience​

While I was trialling this mod pack, I took the 2003 Supercars to Adelaide Street Circuit; and the legendary Mount Panorama Circuit in Bathurst as well. I spent over four hours learning how to drive these cars on the limit, and I learned a great amount during that period.

The feedback through my wheel gave me more relevant information than the Super V8s, improving an already great class is a great start. I found these cars to be slippy and punishing when you drove them too hard. The Super V8s hold your hand more, almost making it feel like it is hard to spin and make a mistake.

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However, these older 2003-spec cars are a bit of a different ball game to most modern machinery. No traction control, ABS, and stability control, combined with a six-speed sequential gearbox, make these cars a real battle to drive smoothly whilst also being competitive.

The 2003 pack cars, across all four variants, all feel on the edge and very engaging to drive. I would highly recommend them to anyone who loves old-school touring car racing. To be fast, you have to be right on the limit - which is tough, but thrilling in these high-power, low-downforce beasts.

What do you think of the 2003 Supercars mod for Automobilisita 2? Let us know over on X @OverTake_gg or down in the comments below!
About author
Connor Minniss
Website Content Editor & Motorsport Photographer aiming to bring you the best of the best within the world of sim racing.

Comments

Lets just get a v8 supercar series sim, seems single series sims are the go now.
Here they are :D
Like many old Milestone's titles, there were a deadzone issue with wheels. It should be solved by simulating an xbox controller on the wheel. The cars look nice in this V8 series.
 

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It’s very subjective.
I see not a big gap between the AIs in almost all the sims

There are only 2 exceptions: rF2 could be best if they weren’t bump you from behind all the time.

And of course raceroom imo best AI
If you overtake around the outside on a corner, AC Ai will T-bone you off the track. Once you learn to avoid this, it's pretty good. I'm with you. The skin models and tracks on AC are the best available if you like V8 Supercars. I wish someone would make a Physics update for Assetto Mods older car models.
 
I like the SuperV8's and find them better to drive than any AC mod I've tried. That's just my preference. They are a lot of fun and there are some good skin packs. A couple more Aussie tracks would be nice. Might have to give the mod a try.
 
Premium
Always odd to see an argument I played no part in.

On that note, How about one of the Mods re-activate Andrews user account?

Deleted Member just aint got the same character.
Lol Ive seen him on his ALT account a couple times since he "left".
 

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