Trak Racer Unveils Direct Drive Wheel Base and Software

Trak Racer Unveils Direct Drive Wheel Base and Software RD.jpg
Following the news that Australian sim racing rig manufacturer, Trak Racer, would enter the electronics game comes its first-ever wheel base.

Images: Taken by RaceDepartment

The company primarily known for cockpits is now venturing into the wider ecosystem, with functional prototypes for its handbrake, sequential shifter, steering wheels and pedals, plus the debut of a new wheel base.

Two versions of the device are currently planned: 15Nm and 30Nm of peak torque

Watch OverTake's video round-up for more information on the new Trak Racer products

Initially PC-only, Trak Racer is said to have been testing the motor for over a year and was gathering feedback from visitors of the Maastric-based Sim Formula Europe event ahead of finalising its design. Production is expected towards the end of this year.

We were able to test a very early pre-production version of the 15Nm base, albeit not at its peak torque output, paired with the company’s latest TR160S rig, pedals, sequential shifter and handbrake – all also shown in prototype form at the event, save for the cockpit which is complete and available to purchase now.

The feedback felt detailed and well-suited to the rally title at this early stage, but any serious judgements must be saved for a much later date. There is potential here for the upstart to challenge the more established wheel base manufacturers.

Trak Racer rally or drift wheel


We tested the device using one of Trak Racer’s steering wheels. Relatively simple GT and rally or drift-style wheels are ready for production, following a first public showing as 3D printed models back in 2022. A formula-style wheel with an LCD display is still in development.

Outside of its own range, the plan is to have a quick-release system with wireless power and communication that supports third-party brands. We expect to find out more later in the year.

Made from what’s claimed to be ‘aviation-grade’ aluminium alloy, the device can be bottom, front or side mounted,

Trak Racer Sequential Gearshift and Handbrake


“We’re a manufacturer of hardware and there are multiple options for mounting items,” explained Trak Racer’s Global Business Development Manager Johan Akkerman to RaceDepartment.

“We figured ‘you know what’, we’ll make a wheelbase that mounts on pretty much any other manufacturers’ rigs as well.”

Software To Match The Hardware​

Of course, electronic sim racing hardware requires software on a PC to tinker with settings. In another first for the company, Trak Racer Device Manager is just that. While the devices are clearly prototypes, the way you set them up felt extremely advanced, if not final in its on-screen descriptions.

In our demonstration, it seemed logically laid out and you could alter parameters across all the proposed devices.

Trak Racer Device Manager Software


One example is the LED light control (the wheel base features two exterior strips) which in theory could allow them to showcase engine revs, coloured flags, flash at a low fuel level, when the pit limiter is engaged or even blink if there’s a car on your left or right.

For the upcoming formula-style wheel with an in-built display, the readouts could be customised (or selected from presets) within the software too.

Of course, there will be a detailed array of force feedback settings to play with alongside items such as the range of movement for the handbrake or pedal load volumes.

Near-Complete Sim Racing Ecosystem​

Apart from producing its own PCs, consoles and virtual reality headsets, it seems that Trak Racer is aiming to be a ‘one-stop-shop’ for sim racing.

Alongside the aforementioned equipment, it has also started shipping gaming monitors – it offers a 49″ 144HZ DFHD 3840×1080 Super Ultrawide (32:9) and a 34″ Ultrawide UWQHD 165HZ 1MS QLED 3440X1440 (21:9) – check your graphics card for compatibility. It even has a wireless headset with a microphone available.

Trak Racer monitors and wheel base in action, Sim Formula Europe 2024


What we can say at this stage is that Trak Racer is not short of ambition as we expect further updates and pricing throughout the year.

What are your expectations from Trak Racer’s initial electronic sim racing hardware range? Let us know in the comments below and we’ll be back when the time is right with a detailed review.
About author
Thomas Harrison-Lord
A freelance sim racing, motorsport and automotive journalist. Credits include Autosport Magazine, Motorsport.com, RaceDepartment, OverTake, Traxion and TheSixthAxis.

Comments

Trak Racer is latest to join the DD trend yet I've seen people say that Thrustmaster was late to release theirs lol
 
Trak Racer is latest to join the DD trend yet I've seen people say that Thrustmaster was late to release theirs lol
Nops, is no the latest, Turtle Beach is.

I'm curious to see this wheel, I would say is quite complete pack page, since you getting a DD (don't know the nm, but I think is 3 to 4), a button box, a screen, load-cell pedal, steering wheel with 4 paddles...
For Xbox is a great wheel, specially because support the button box and screen.

About the Trak Racer, people really need a 30nm wheel ? isn't just too much a this point ?
 
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OverTake
Premium
DD market starts to feel a little bit like dropshipping, lol.
I'd love to see a comparison of the internal components of all these wheelbases.

But if this means that we could finally get a more standard QR/data connection or flawless software, I'm all for it!
Would for sure be good to have a "standard" QR that works with several wheels/bases (I kinda hope that Asetek is moving in that direction, looking at how much they support 3rd party wheels).

Regarding internals, we thought about the same, as in maybe taking them all apart and see for ourselves. We will look into how that is achievable if there is interest for that!
 
OverTake
Premium
I do wonder if all of these companies are truly designing and building their own motors - seems a little unlikely...
 
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  • Deleted member 197115

I do wonder if all of these companies are truly designing and building their own motors - seems a little unlikely...
Motor is only part of equation and no, they all are from industrial motors makers, there are not that many. Most probably come from Chinese Mige, like Asetek.
Simucube is using some EU maker, must be AKM.
 
OverTake
Premium
Motor is only part of equation and no, they all are from industrial motors makers, there are not that many. Most probably come from Chinese Mige, like Asetek.
Simucube is using some EU maker, must be AKM.
Ah OK. I was aware that Fanatec (and I thought TM too) had gone custom on the motor and mistakenly thought that a whole bunch of DD bases had popped up that weren't obviously based on an industrial servo.
 
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  • Deleted member 197115

Ah OK. I was aware that Fanatec (and I thought TM too) had gone custom on the motor and mistakenly thought that a whole bunch of DD bases had popped up that weren't obviously based on an industrial servo.
Can be custom with slightly adjusted from standard off the shelf spec but still built by one of those makers.
 
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the issue with the new bases is they are not compatible with old games, like dirt 5, Forza, The crew, or WRC 8,9,10, Dirt rally 2.........if it's to play with AC, ACC, rF2, Raceroom, there are already more than enough bases.
 
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D
  • Deleted member 197115

the issue with the new bases is they are not compatible with old games, like dirt 5, Forza, The crew, or WRC 8,9,10, Dirt rally 2.........if it's to play with AC, ACC, rF2, Raceroom, there are already more than enough bases.
It's weird, as long as there is DirectInput support, all of them are compatible.
 
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the issue with the new bases is they are not compatible with old games, like dirt 5, Forza, The crew, or WRC 8,9,10, Dirt rally 2.........if it's to play with AC, ACC, rF2, Raceroom, there are already more than enough bases.
You call that "old" games?..
 
It's weird, as long as there is DirectInput support, all of them are compatible.
Sebastian loeb racing , Dirt 5, forza, the crew, wrc games, if the wheel is released after it's not possible....so much tricky for some gamrs that finally a thrustmaster/fanatec/logitech is the best for the compatibility
 
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Would for sure be good to have a "standard" QR that works with several wheels/bases (I kinda hope that Asetek is moving in that direction, looking at how much they support 3rd party wheels).
Asetek's system is decent from what I've seen but my big gripe with it is using a custom QR for it
I've long prefered the NRG style found on Moza and Simagic for how easy they are to get, not only do a couple of sim companies use them but NRG, B.G & D1spec all make QRs to that pattern. I use the the same design on my old OSW as well from a no-name make.

That said from what I've seen the only DD wheels on the market that really make 3rd party rims difficult (beyond a QR and maybe a cable) are Fanatec
 
Sebastian loeb racing , Dirt 5, forza, the crew, wrc games, if the wheel is released after it's not possible....so much tricky for some gamrs that finally a thrustmaster/fanatec/logitech is the best for the compatibility
WRC 10 and generations both work perfectly fine with Moza R12 and a custom buttonplate.
The others might have issues.. Dirt Rally 1+2.0 both work fine though.
Forza Horizon 5 is weird, I currently can drive, but have no ffb. There's a workaround via vjoy though, which should work with any wheel.

Sebastian Loeb Rallye is a disgrace anyway, since my CSW 2.5 didn't even work with it!
 
Trak Racer is latest to join the DD trend yet I've seen people say that Thrustmaster was late to release theirs lol
Because they have been in this game since forever, they were seen as Fanatec's main competition, yet it took them 4 more years to get out one, which was a major dissapointment and arguably the worst DD on the market.

So yes, they were absolutely late.
 

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