Silverstone To Sweden: How Do Circuit Racers Adjust To Rallying?

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Fans worldwide are eagerly awaiting the release of EA Sports WRC, which is due to release on the 3rd of November 2023. Real-world rally drivers, such as Adrian Fourmaux, have endorsed the game as having genuine skill-building potential. But how can circuit racers adapt and enjoy this new rally game too?

Image credit: Jaanus Ree/Red Bull Content Pool

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MK2 Ford Escort. Image credit: DirtFish.com

It goes without saying that circuit racing and rally racing are two completely different disciplines of Motorsport. Whilst both include getting a car to the finish as quickly as possible, that’s where the similarities end. Circuit racing is a beautiful dance of skill and precision, whereas Rally is more of a heavy metal concert at 100mph. On gravel, dirt, snow, tarmac, or all of them in some cases.

EA Sports WRC invited Abbie Eaton, British GT driver and Grand Tour Racing driver, to test out their MK2 Escort Rally car. Professional Rally2 driver, Adrian Fourmaux, guided her and demonstrated the basics of what it takes to drive a rally car. Both in the EA Sports WRC game and in real life.


By the end of the video, Eaton was able to complete a scaled-down version of what a rally stage could look like, albeit with a slight mishap. But it is not just UK drivers that are lending their hand to the world of rally.

Dylan Murcott – IMSA To Rally ARA LN4

Starting out in Spec Miatas, Dylan Murcott went on to win two separate titles on the IMSA package. His first title came in 2015 in a Lamborghini Super Trofeo. Two years later, Murcott won the Continental Tire Sports Car Challenge Series in a GT4 Porsche.

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Dylan Murcott and teammate guiding home their GT4 Porsche for the brand’s 50th win. Image credit: Autoweek

One final part-time season of circuit racing in the NASCAR Xfinity series saw Murcott leave the tarmac and trade it for gravel. The COVID years, 2020 and 2021, saw Murcott adapt and change his skillset for the gravel and mud surfaces. Last year, he went for the LN4 title in his Subaru WRX rally car with co-driver, Andrew Sims.

Pretty much every event that we finished we came in either second or first, so combined between the five events that we have finished, we came second three times, and have two wins. So that’s a pretty good history together with one another, especially in the competitive LN4 class.” - Dylan Murcott to DirtFish.com on his rallying experience

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Dylan Murcott in the forest of New England. Image credit: DirtFish.com

Whilst a big crash and engine failure have kept him from a title, Murcott is looking like he could be contending some of the bigger Rally championships in years to come. WRC is, of course, the main aim. The EA Sports WRC game is the perfect launch pad if you do not happen to be a two-time IMSA champion, however.

Is Circuit Racing Skill Transferable To Rally?​

Circuit racing technique pays little evidence to the sideways sliding of a rally. Car control, for example, is vital for both disciplines but applicable in very different ways. Understeer for example is treated with trail breaking on a circuit, but could send you off a cliff at an alarming speed if put into practice on the rally stage. Instead, the utilization of the handbrake is essential.

Keeping the rear of the car planted and stable is vital for lap time around the world circuits, however, on dirt, this couldn’t be further from the truth. Having the rear end lively and loose allows for the expansion of the rotation axis. It allows the car to change direction quickly and with more certainty.

The ‘short hold’ style of the handbrake usage on dirt is unique to the rally stages. The technique is known as the ‘Scandinavian flick’ and is used to rotate the rear of the car on a much tighter axis than a normal clutch kick could produce. Circuit racing obviously has no use for this technique so for drivers transitioning over from the circuits to the stages, WRC’s driver school would be a great place to learn this vital skillset.

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Image credit: EA Sports

The new WRC game looks to set the standard in terms of off-road virtual racing, especially when it comes to real-life accuracy. Not only does the game offer you a detailed training regiment in the form of the WRC Rally school mode, but also lets you rise through the ranks of the slower classes if you want it to. This way, you should be able to pick up some essential rally driving techniques with ease.

WRC offers a broad range of cars and tracks with a dynamic range of weather and time-sensitive options. Make sure to check out OverTake’s first impressions of the preview build of the game as well as its full stage list.

Are you looking forward to EA Sports WRC? Let us know over on our Twitter @OverTake_gg or in the comments below!
About author
Connor Minniss
Website Content Editor & Motorsport Photographer aiming to bring you the best of the best within the world of sim racing.

Comments

Well, all races need backmarkers, and only one person can be out in front. The only benchmark I use is my own performance.

I've always found it odd in sim-racing that so many put forward a time put in place by someone in isolation as the standard for everyone else, yet in real life even at the top-most level of racing their is breadth across the field.

Seen discussions where people with strong leader-board performance tell others their point of view is inferior because they aren't driving on the limit, and It did make me wonder if they would display that level of arrogance in a real world situation, Literally tell someone who finished mid-field they couldn't make any valid observations because they weren't at the cutting edge.
Most "alien" times are impressive solely for the time, not the ability. They take a car, use just enough fuel for 2-3 laps, then practice over and over that car on that track, constantly tweaking the setup for that one flying lap. The setup is useless for anything else (take one of those setups, put a half tank of gas in it, and start lapping). How good are these aliens in an actual race?

I'm reminded of videos of the impressive pool table tricks. How often have these folks practiced these shots, moving the balls slightly, setting everything up just right, for that one video? How would they do in an actual game where you play the balls as they lie?

A final thought on those who break real world records in a sim. It's one thing to push to incredible limits sitting at a computer, it's something else entirely to push those limits when your ass is strapped in a real car.
 
From my experience --- the friends I have who started with rally were able to move to circuit racing and maintain their skill level.
On the other side of the spectrum, those who are primarily circuit racers struggle to keep up (or even finish a stage at times) in rally.
I see them as very different sports. Especially when you throw in managing damage and tires with limited service areas.
 

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Connor Minniss
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Shifting method

  • I use whatever the car has in real life*

  • I always use paddleshift

  • I always use sequential

  • I always use H-shifter

  • Something else, please explain


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