iRacing Acquires NASCAR Licence: Console Game Coming 2025

iRacing-NASCAR-game-deal.jpg
After weeks of rumours, iRacing confirms the purchase of Motorsport Games’ official NASCAR licence, with a console game on its way.

Image credit: ENASCAR on Twitter/iRacing.com

For several weeks, rumours surrounding the Motorsport Games NASCAR licence have grown to large proportions. An investor call in late-August highlighted the fact that the company would have to sell assets in order to make it to the end of the year.

Well, the rumours are seemingly true. Motorsport Games has just announced that the NASCAR game licence is officially transferring to iRacing. As the series’ official technical and simulation partner, there is already an existing relationship between the developer and organisation. But as of today, 5 October, iRacing becomes the official NASCAR game licence holder.

Nascar_Game_Announcement_Story_V3-1024x611.jpg

iRacing takes over NASCAR game licence. Image credit: iRacing.com

As part of the announcement, iRacing mentions that an official console game is coming in 2025. Joining iRacing‘s World of Outlaws: Dirt Racing, the title will release on consoles with PC and mobile titles also a possibility as part of the deal.

New NASCAR Game Era​

Having spent a number of years in the hands of Motorsport Games, the official NASCAR game licence is now moving to iRacing. This represents a return to previous highs in NASCAR gaming. In fact, the Papyrus team behind icons like NASCAR Racing 2003 Season will now return to the licence’s helm.

In a press release, iRacing President Tony Gardner described the opportunity to create the next NASCAR game as “an opportunity we couldn’t pass up.” He also stated, “With all the NASCAR game experience, console experience, resources and technology assets we already have in place, we are in a fantastic position to hit the ground running building a great NASCAR game franchise on the various platforms.”


As part of the deal, Motorsport Games will continue to support its existing NASCAR titles through 2024. This includes NASCAR Heat 5, NASCAR 21: Ignition and NASCAR Rivals. Motorsport Games CEO Stephen Hood mentioned that the deal comes after a “thorough, strategic review.”

Hood finished off by stating “We will now concentrate our efforts towards delivering around other IP already in advanced development.” In fact, MSG is hard at work putting together the official FIA WEC game, Le Mans Ultimate. With this sale complete, past financial concerns will hopefully be put to rest, with a promising title on the way.

Are you looking forward to the next NASCAR console game on the way from iRacing? Tell us on Twitter at @OverTake_gg or in the comments down below!
About author
Angus Martin
Motorsport gets my blood pumping more than anything else. Be it physical or virtual, I'm down to bang doors.

Comments

Premium
A better question is how NASCAR went with MSGM in the first place.
  • In one corner, you have a veteran game dev whose roots in racing simulators can be traced back to the late 1980s, and whom your own drivers endorse out of their own free will - in some cases dating back to their teenage years.
  • In another corner, you have a mysterious tech startup spearheaded by an European man whose past accomplishments include... tanking the stock value of a credit card payment processor... and whose staff could be argued had never even seen a NASCAR race before.
NASCAR sat down, carefully weighed all options, and went with the latter, then had to reverse course after ~5 years and come crawling back to the former.

Buffoonish.
Probably the same reason why NASCAR sponsored this deal (by agreeing to the sale, instead of terminating the licence agreement)...
 
A better question is how NASCAR went with MSGM in the first place.
  • In one corner, you have a veteran game dev whose roots in racing simulators can be traced back to the late 1980s, and whom your own drivers endorse out of their own free will - in some cases dating back to their teenage years.
  • In another corner, you have a mysterious tech startup spearheaded by an European man whose past accomplishments include... tanking the stock value of a credit card payment processor... and whose staff could be argued had never even seen a NASCAR race before.
NASCAR sat down, carefully weighed all options, and went with the latter, then had to reverse course after ~5 years and come crawling back to the former.

Buffoonish.
I guess MSG offered more money. A lot of business people only think about a short-term gain. I agree with you: NASCAR looks really silly. Just like Indycar, by the way, who still don't have a game after all these years and will probably have to find another studio. Although, when it comes to Indycar management, nothing surprises me anymore, these guys have a real talent for messing things up.
 
Last edited:
Club Staff
Premium
A better question is how NASCAR went with MSGM in the first place.
  • In one corner, you have a veteran game dev whose roots in racing simulators can be traced back to the late 1980s, and whom your own drivers endorse out of their own free will - in some cases dating back to their teenage years.

Eh. The rebooted Heat games weren't exactly... stellar. Eutechnyx which NASCAR had from 2011 until Heat was not good either (I still remember how one of those games crashed when I opened the livery editor... which I needed to open to put on career mode sponsors and get money). Then again Eutechnyx had been making sims like Cartoon Network Racing, Pimp my Rude and Big Mutha Truckers in the years leading up to their Ferrari "sim".

Regardless. Monster Games might've been a familiar name, but it had been 14 years since their last NASCAR game, and that showed.
 
Club Staff
Premium
Just like Indycar, by the way, who still don't have a game after all these years and will probably have to find another studio.

Will they find another studio though? The reason why we haven't had an IndyCar game for 18 years are not because of MSG...
Just like it's not MSG's faul there hasn't been a BTCC game in ages, or a Le Mans (LMS/WEC) game for over 20 years either.

There's just not much interest in it from devs/publishers.
 
Premium
Fantastic news.
It is nice to see that the licence gestion into the former papyrus guys, just because they know what nascar is .

But if the result is not a standalone game , but just an addition of liveries in iracing, it will be without me .
I don´t and will never subscribe to the business model, or at least not à such prices.
 
Last edited:

Latest News

Article information

Author
Angus Martin
Article read time
2 min read
Views
5,105
Comments
28
Last update

Shifting method

  • I use whatever the car has in real life*

  • I always use paddleshift

  • I always use sequential

  • I always use H-shifter

  • Something else, please explain


Results are only viewable after voting.
Back
Top