It's no secret that Gran Turismo 7 was a frightful disappointment at launch. But that was over a year ago now. So has it got any better? Overtake's Marvin Miller is here to tell you.
Image credit: Polyphony
Gran Turismo 7 has been on the market for over a year now. With gorgeous graphics, an amazing collection of tracks and a car list to die for, it certainly deserves its place as one of the premier Playstation simcade titles.
However, upon launch, several community concerns meant that the game was far from welcomed with open arms. Micro-transactions plagued the game whilst low pay outs for races and challenges meant in-game purchases were almost unavoidable. Furthermore, fans of the Playstation-only series had issues with the repetitive gameplay which reportedly felt like a grind.
All that was over twelve months ago now though. So how have things improved with the state of Gran Turismo since launch? Marvin Miller from Overtake recently took a look at the game to see if its current iteration would change his mind. Here's what he thought.
Over the past year or so, Gran Turismo 7 has grown significantly. According to a graphic by its development studios Polyphony, the game has received countless new events, over 30 new cars and a dozen new tracks. This certainly helps fans stay interested in the title whilst new features like a successful PSVR2 implementation and additional car dealerships will attract newcomers.
Finally, a ground-breaking AI system recently found its way into GT7 giving fans a taste of the future of simracing. Sophy AI is an advanced AI driver that learns as it drives. Track limits, grip levels, race craft and overall speed are all improved compared to more traditional AI modes.
With so much change, it's fair to say that the most recent version of Gran Turismo 7 has given Marvin new hope. Although if Polyphony wants to keep players on the game until its successor releases, they had better continue growing the car and track list to the proportions seen in previous titles.
What is the best improvement made to Gran Turismo 7 since launch?
Image credit: Polyphony
Gran Turismo 7 has been on the market for over a year now. With gorgeous graphics, an amazing collection of tracks and a car list to die for, it certainly deserves its place as one of the premier Playstation simcade titles.
However, upon launch, several community concerns meant that the game was far from welcomed with open arms. Micro-transactions plagued the game whilst low pay outs for races and challenges meant in-game purchases were almost unavoidable. Furthermore, fans of the Playstation-only series had issues with the repetitive gameplay which reportedly felt like a grind.
All that was over twelve months ago now though. So how have things improved with the state of Gran Turismo since launch? Marvin Miller from Overtake recently took a look at the game to see if its current iteration would change his mind. Here's what he thought.
Over the past year or so, Gran Turismo 7 has grown significantly. According to a graphic by its development studios Polyphony, the game has received countless new events, over 30 new cars and a dozen new tracks. This certainly helps fans stay interested in the title whilst new features like a successful PSVR2 implementation and additional car dealerships will attract newcomers.
Finally, a ground-breaking AI system recently found its way into GT7 giving fans a taste of the future of simracing. Sophy AI is an advanced AI driver that learns as it drives. Track limits, grip levels, race craft and overall speed are all improved compared to more traditional AI modes.
With so much change, it's fair to say that the most recent version of Gran Turismo 7 has given Marvin new hope. Although if Polyphony wants to keep players on the game until its successor releases, they had better continue growing the car and track list to the proportions seen in previous titles.
What is the best improvement made to Gran Turismo 7 since launch?